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								 Dane Johnson | 2fbbf39e9a | Can update mouse mode from lua | 2021-08-02 14:34:49 -05:00 |  | 
			
				
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								 Dane Johnson | 44e8f784f5 | Remove replace obj with glb files, don't import materials (Not favoring that solution anymore, sensible defaults applied to keep demoes consistent) | 2021-05-05 15:23:24 -05:00 |  | 
			
				
					|  | d658d7a300 | Change working directory to first argument if present for Windows Drag and Drop compatibility | 2021-04-26 21:10:07 -05:00 |  | 
			
				
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								 Dane Johnson | c68ee69c9b | Document raycasting | 2021-04-21 21:30:48 -05:00 |  | 
			
				
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								 Dane Johnson | fa20631e7b | Add raycasting | 2021-04-21 18:27:30 -05:00 |  | 
			
				
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								 Dane Johnson | 84c4abbd94 | Clear color should be black | 2021-04-21 17:36:40 -05:00 |  | 
			
				
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								 Dane Johnson | c742cb0f4d | Add some documentation to World | 2021-04-21 15:06:03 -05:00 |  | 
			
				
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								 Dane Johnson | a4dbe487cd | Fix mistakenly added "doxygengit" package | 2021-04-07 17:22:39 -05:00 |  | 
			
				
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								 Dane Johnson | 4544278ca6 | Move FindLua to main cmake file | 2021-04-07 14:18:36 -05:00 |  | 
			
				
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								 Dane Johnson | 4a6efb8d98 | Include lua directories for all targets (fuggit) | 2021-04-07 14:04:47 -05:00 |  | 
			
				
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								 Dane Johnson | 30a955bc31 | More changes for debian build | 2021-04-07 13:14:18 -05:00 |  | 
			
				
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								 Dane Johnson | fbaf5ec460 | Condition around setting class name | 2021-04-05 15:12:09 -05:00 |  | 
			
				
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								 Dane Johnson | 83366ca39e | Use any version of glfw3 | 2021-04-05 14:33:26 -05:00 |  | 
			
				
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								 Dane Johnson | e31baee042 | Don't build documentation unless I want it | 2021-04-05 13:50:50 -05:00 |  | 
			
				
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								 Dane Johnson | 27cd78510e | Build static libraries | 2021-03-16 13:33:49 -05:00 |  | 
			
				
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								 Dane Johnson | bc98444a69 | Revert "Build Assimp from source" This reverts commit a41fcbe7f4. | 2021-03-15 17:28:32 -05:00 |  | 
			
				
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								 Dane Johnson | 2d11c3d5c7 | Revert "Add bullet thirdparty library" This reverts commit 43d2daa899. | 2021-03-15 17:28:26 -05:00 |  | 
			
				
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								 Dane Johnson | 43d2daa899 | Add bullet thirdparty library | 2021-03-15 17:11:19 -05:00 |  | 
			
				
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								 Dane Johnson | a41fcbe7f4 | Build Assimp from source | 2021-03-15 13:46:19 -05:00 |  | 
			
				
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								 Dane Johnson | b7a83a2876 | No need to clear the default buffer, will be totally overwritten each time | 2021-03-09 16:49:06 -06:00 |  | 
			
				
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								 Dane Johnson | 5bc1703b2c | Encapsulate frame buffers | 2021-03-09 16:40:21 -06:00 |  | 
			
				
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								 Dane Johnson | f568e2186f | No more disabling buffers, just enable the next one. | 2021-03-08 14:02:18 -06:00 |  | 
			
				
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								 Dane Johnson | bef0498398 | Let the OS do some cleanup at the end | 2021-03-08 13:54:36 -06:00 |  | 
			
				
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								 Dane Johnson | 45d564bccf | Encapsulate GLFW windows | 2021-03-08 13:50:50 -06:00 |  | 
			
				
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								 Dane Johnson | 0562cd8aea | Add ambient light from point lights | 2021-03-04 14:49:48 -06:00 |  | 
			
				
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								 Dane Johnson | 55f293137f | Add point lights | 2021-03-04 14:29:48 -06:00 |  | 
			
				
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								 Dane Johnson | 0a2f9ac7bf | Fix light doc | 2021-03-04 10:43:31 -06:00 |  | 
			
				
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								 Dane Johnson | 4c6b4587c3 | Directional Light get/set | 2021-03-04 10:41:45 -06:00 |  | 
			
				
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								 Dane Johnson | 6e19b44981 | Fix the windows version (Fuck that was a trip) | 2021-03-04 10:31:36 -06:00 |  | 
			
				
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								 Dane Johnson | c568da15be | Remove dependency cycle (build for windows is working?) | 2021-03-02 15:03:55 -06:00 |  | 
			
				
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								 Dane Johnson | a792d05ba1 | Getters/Setters for basic lights | 2021-03-02 11:48:18 -06:00 |  | 
			
				
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								 Dane Johnson | 335f596393 | Start working on more lights | 2021-03-02 10:39:38 -06:00 |  | 
			
				
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								 Dane Johnson | 35d18c0f16 | Externalize Assimp | 2021-02-05 11:22:37 -06:00 |  | 
			
				
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								 Dane Johnson | d84681c23a | Added collision meshes from files | 2021-01-30 19:39:25 -06:00 |  | 
			
				
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								 Dane Johnson | 53bf12d211 | Wake up physic objects when activation with code | 2021-01-30 16:44:22 -06:00 |  | 
			
				
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								 Dane Johnson | abbd5f4f98 | Error handling in lua code | 2021-01-30 15:34:27 -06:00 |  | 
			
				
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								 Dane Johnson | aec78299ac | Can free instanced game elements from within the game | 2021-01-27 17:34:03 -06:00 |  | 
			
				
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								 Dane Johnson | 3852065c95 | Delete allocated memory in main | 2021-01-27 16:37:23 -06:00 |  | 
			
				
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								 Dane Johnson | 8a19a4af7a | cfloats are just floats, no overcomplication | 2021-01-27 16:17:22 -06:00 |  | 
			
				
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								 Dane Johnson | eed011b898 | Allow non-lua builds | 2021-01-27 16:05:46 -06:00 |  | 
			
				
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								 Dane Johnson | 7045b8fefd | No lists | 2021-01-27 15:20:25 -06:00 |  | 
			
				
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								 Dane Johnson | cd0fe6f27e | Mesh refactor and documentation | 2021-01-27 15:15:40 -06:00 |  | 
			
				
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								 Dane Johnson | 1bf1486e0a | Refactor and document Rigidbody | 2021-01-27 00:01:17 -06:00 |  | 
			
				
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								 Dane Johnson | 2eab32ec36 | Camera documentation | 2021-01-26 23:32:36 -06:00 |  | 
			
				
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								 Dane Johnson | d6db1c16c7 | Refactor spatial, add documentation | 2021-01-26 23:28:20 -06:00 |  | 
			
				
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								 Dane Johnson | 62059079cd | More docs | 2021-01-26 22:04:57 -06:00 |  | 
			
				
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								 Dane Johnson | d2b6aafce5 | Build documentation | 2021-01-26 16:51:27 -06:00 |  | 
			
				
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								 Dane Johnson | 14ed96161d | Begin refactor, add documentation | 2021-01-26 16:42:28 -06:00 |  | 
			
				
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								 Dane Johnson | cd20bc490d | Added more collision shapes and rigidbody driving | 2021-01-25 15:17:32 -06:00 |  | 
			
				
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								 Dane Johnson | f27cf4bd88 | Added rigid bodys | 2021-01-24 22:55:36 -06:00 |  |