Commit Graph
66 Commits
Author SHA1 Message Date
Dane Johnson 14ed96161d Begin refactor, add documentation 2021-01-26 16:42:28 -06:00
Dane Johnson cd20bc490d Added more collision shapes and rigidbody driving 2021-01-25 15:17:32 -06:00
Dane Johnson f27cf4bd88 Added rigid bodys 2021-01-24 22:55:36 -06:00
Dane Johnson d51528dd0f Add instancing system 2021-01-24 16:37:35 -06:00
Dane Johnson 799257bfdb Cull vertices beyond cull distance 2021-01-23 23:49:13 -06:00
Dane Johnson 651ad69c26 Fix ground overlap in demo 2021-01-23 23:39:13 -06:00
Dane Johnson d012554db9 Use correct normal matrix 2021-01-23 23:31:46 -06:00
Dane Johnson 0bc3a89e66 Initializer for a new spatial 2021-01-23 13:03:22 -06:00
Dane Johnson 59da3c088f Mesh duplication 2021-01-23 13:00:08 -06:00
Dane Johnson 5e8e7b3ce0 Correct for non uniform scale in lighting 2021-01-23 12:33:10 -06:00
Dane Johnson 5c4ac7712d Test transform parenting 2021-01-23 12:01:06 -06:00
Dane Johnson 776b297150 Skybox 2021-01-23 11:54:34 -06:00
Dane Johnson 14ddf47d0d Scene arrangement and flyby 2021-01-23 10:19:47 -06:00
Dane Johnson 91b61cd88c Barn 2021-01-22 20:32:45 -06:00
Dane Johnson fe65f7491b Black clear color 2021-01-22 20:12:15 -06:00
Dane Johnson 1d97f6d855 Import materials from files 2021-01-22 18:44:43 -06:00
Dane Johnson 1ee5ed3e88 Shader refactor 2021-01-22 15:27:32 -06:00
Dane Johnson b08552c9fa Better vertices on ball 2021-01-22 15:09:39 -06:00
Dane Johnson deec629ef4 Vertex exports all lights independently 2021-01-22 14:40:45 -06:00
Dane Johnson 950cc3ce16 Remove perspective hack 2021-01-22 14:37:32 -06:00
Dane Johnson 12add5bd20 Add a ball, use actual flat shading 2021-01-21 18:29:49 -06:00
Dane Johnson 7ebf34c3e0 Phong lighting, flat shader 2021-01-21 18:03:50 -06:00
Dane Johnson 96f1e23a54 Fix diffuse lighting 2021-01-21 15:35:21 -06:00
Dane Johnson 8fb29d389a Start work on lighting 2021-01-21 15:26:39 -06:00
Dane Johnson 43996eb2e6 More quality of life 2021-01-21 11:12:45 -06:00
Dane Johnson 6f03ed7295 Apply rotations in the correct order 2021-01-20 22:17:33 -06:00
Dane Johnson 7ac961ea42 More constants 2021-01-20 21:58:43 -06:00
Dane Johnson cf39a40f29 Scripting quality of life adjustments 2021-01-20 21:42:14 -06:00
Dane Johnson 087a75eaab Add alpha scissor 2021-01-20 20:49:12 -06:00
Dane Johnson 25c5d925fb Install couch 2021-01-20 17:37:56 -06:00
Dane Johnson 4955d77de8 Added scaling 2021-01-20 17:18:39 -06:00
Dane Johnson 391060d9ba Remove ball (meshes must be loaded from file) 2021-01-20 17:05:59 -06:00
Dane Johnson 0c9935a3c0 Materials are just structs 2021-01-20 15:16:44 -06:00
Dane Johnson 745f03d8a2 Can add models with multiple textures 2021-01-20 14:54:54 -06:00
Dane Johnson f95ba69047 Pare down assimp thirdparty library 2021-01-20 12:53:51 -06:00
Dane Johnson 68f373bf69 Some demo stuff 2021-01-20 12:50:59 -06:00
Dane Johnson 472e269b01 Added a uniform die function 2021-01-19 16:36:10 -06:00
Dane Johnson a0620bd760 Reorganize core 2021-01-19 16:16:54 -06:00
Dane Johnson ddb10abb03 Added affine texture mapping 2021-01-19 16:08:37 -06:00
Dane Johnson 2d4e162cd6 Added framebuffer to render screen to 2021-01-19 16:06:01 -06:00
Dane Johnson 22016f9d98 Fix texture filtering (should all be nearest) 2021-01-18 19:06:37 -06:00
Dane Johnson 155b572aca Model loading and texturing 2021-01-18 18:25:47 -06:00
Dane Johnson 66bf7776c7 Remove "Drawable" virtual class to simplify class hierarchy 2021-01-18 13:31:09 -06:00
Dane Johnson 0f3dbdff64 Transform shader sources to header files 2021-01-17 18:03:09 -06:00
Dane Johnson 5e8d693758 Textures and colors passed to shader via Uniforms 2021-01-17 14:36:38 -06:00
Dane Johnson e243a666f1 Add some window hints 2021-01-17 12:41:14 -06:00
Dane Johnson 95ccf7af6b Access to vector operators 2021-01-15 20:33:25 -06:00
Dane Johnson 7651923ee8 Somewhat improved wrapping 2021-01-15 17:51:19 -06:00
Dane Johnson 2a12a1f119 Added new shader types 2021-01-15 16:15:47 -06:00
Dane Johnson e99b623fec More abstraction for scripting languages 2021-01-15 15:43:32 -06:00
Dane Johnson db160c2de4 Added a quick script to build all the platforms 2021-01-15 14:49:49 -06:00
Dane Johnson 353dd07704 For the moment, builds on windows and linux 2021-01-15 14:20:25 -06:00
Dane Johnson 34c96722fe Started trying to build for windows 2021-01-14 18:31:18 -06:00
Dane Johnson 4d1f0160c1 Port to CMake 2021-01-14 14:36:37 -06:00
Dane Johnson e326f2c4ea Update roadmap 2021-01-14 12:50:20 -06:00
Dane Johnson a5a32cb4e9 Add GPL 2021-01-14 12:47:36 -06:00
Dane Johnson a3e4a0d512 Scene tree 2021-01-14 11:52:01 -06:00
Dane Johnson 35f43e9520 Mouse control 2021-01-13 22:50:01 -06:00
Dane Johnson ca8a44a017 Proper rotation 2021-01-13 21:23:22 -06:00
Dane Johnson d9a4a4bf05 Camera rotation 2021-01-13 20:50:08 -06:00
Dane Johnson e9a669eebe Rotation 2021-01-13 20:08:39 -06:00
Dane Johnson 3c652884c2 Balls can dance 2021-01-13 18:51:58 -06:00
Dane Johnson 86f6203efc lua integration 2021-01-13 16:47:16 -06:00
Dane Johnson d5788228f6 Show my square 2021-01-13 13:17:31 -06:00
Dane Johnson 41b99aa442 Drew a triangle 2021-01-13 10:42:57 -06:00
Dane Johnson 584a8654a8 Init commit 2021-01-12 14:09:38 -06:00