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								 Dane Johnson | f47170663c | Wake up physic objects when activation with code | 2021-01-30 16:44:22 -06:00 |  | 
			
				
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								 Dane Johnson | abbd5f4f98 | Error handling in lua code | 2021-01-30 15:34:27 -06:00 |  | 
			
				
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								 Dane Johnson | ec503a796d | Error handling in lua code | 2021-01-30 15:34:27 -06:00 |  | 
			
				
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								 Dane Johnson | aec78299ac | Can free instanced game elements from within the game | 2021-01-27 17:34:03 -06:00 |  | 
			
				
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								 Dane Johnson | 21c540ef69 | Can free instanced game elements from within the game | 2021-01-27 17:34:03 -06:00 |  | 
			
				
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								 Dane Johnson | 3852065c95 | Delete allocated memory in main | 2021-01-27 16:37:23 -06:00 |  | 
			
				
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								 Dane Johnson | a51c3d04b2 | Delete allocated memory in main | 2021-01-27 16:37:23 -06:00 |  | 
			
				
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								 Dane Johnson | 8a19a4af7a | cfloats are just floats, no overcomplication | 2021-01-27 16:17:22 -06:00 |  | 
			
				
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								 Dane Johnson | b5ba73825e | cfloats are just floats, no overcomplication | 2021-01-27 16:17:22 -06:00 |  | 
			
				
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								 Dane Johnson | eed011b898 | Allow non-lua builds | 2021-01-27 16:05:46 -06:00 |  | 
			
				
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								 Dane Johnson | 28c4088bdc | Allow non-lua builds | 2021-01-27 16:05:46 -06:00 |  | 
			
				
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								 Dane Johnson | 7045b8fefd | No lists | 2021-01-27 15:20:25 -06:00 |  | 
			
				
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								 Dane Johnson | 1bbba40ebf | No lists | 2021-01-27 15:20:25 -06:00 |  | 
			
				
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								 Dane Johnson | cd0fe6f27e | Mesh refactor and documentation | 2021-01-27 15:15:40 -06:00 |  | 
			
				
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								 Dane Johnson | fb5e40ae12 | Mesh refactor and documentation | 2021-01-27 15:15:40 -06:00 |  | 
			
				
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								 Dane Johnson | 1bf1486e0a | Refactor and document Rigidbody | 2021-01-27 00:01:17 -06:00 |  | 
			
				
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								 Dane Johnson | 3ccba90348 | Refactor and document Rigidbody | 2021-01-27 00:01:17 -06:00 |  | 
			
				
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								 Dane Johnson | 2eab32ec36 | Camera documentation | 2021-01-26 23:32:36 -06:00 |  | 
			
				
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								 Dane Johnson | 9dd82417d8 | Camera documentation | 2021-01-26 23:32:36 -06:00 |  | 
			
				
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								 Dane Johnson | d6db1c16c7 | Refactor spatial, add documentation | 2021-01-26 23:28:20 -06:00 |  | 
			
				
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								 Dane Johnson | fbd2d7d61b | Refactor spatial, add documentation | 2021-01-26 23:28:20 -06:00 |  | 
			
				
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								 Dane Johnson | 62059079cd | More docs | 2021-01-26 22:04:57 -06:00 |  | 
			
				
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								 Dane Johnson | b242b7b0e2 | More docs | 2021-01-26 22:04:57 -06:00 |  | 
			
				
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								 Dane Johnson | d2b6aafce5 | Build documentation | 2021-01-26 16:51:27 -06:00 |  | 
			
				
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								 Dane Johnson | 94613af452 | Build documentation | 2021-01-26 16:51:27 -06:00 |  | 
			
				
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								 Dane Johnson | 14ed96161d | Begin refactor, add documentation | 2021-01-26 16:42:28 -06:00 |  | 
			
				
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								 Dane Johnson | d26615fbf2 | Begin refactor, add documentation | 2021-01-26 16:42:28 -06:00 |  | 
			
				
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								 Dane Johnson | cd20bc490d | Added more collision shapes and rigidbody driving | 2021-01-25 15:17:32 -06:00 |  | 
			
				
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								 Dane Johnson | add3b5b1a4 | Added more collision shapes and rigidbody driving | 2021-01-25 15:17:32 -06:00 |  | 
			
				
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								 Dane Johnson | f27cf4bd88 | Added rigid bodys | 2021-01-24 22:55:36 -06:00 |  | 
			
				
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								 Dane Johnson | 790596d864 | Added rigid bodys | 2021-01-24 22:55:36 -06:00 |  | 
			
				
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								 Dane Johnson | d51528dd0f | Add instancing system | 2021-01-24 16:37:35 -06:00 |  | 
			
				
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								 Dane Johnson | f67c8c7490 | Add instancing system | 2021-01-24 16:37:35 -06:00 |  | 
			
				
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								 Dane Johnson | 799257bfdb | Cull vertices beyond cull distance | 2021-01-23 23:49:13 -06:00 |  | 
			
				
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								 Dane Johnson | ecaa623f61 | Cull vertices beyond cull distance | 2021-01-23 23:49:13 -06:00 |  | 
			
				
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								 Dane Johnson | 651ad69c26 | Fix ground overlap in demo | 2021-01-23 23:39:13 -06:00 |  | 
			
				
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								 Dane Johnson | 6a286ef3a5 | Fix ground overlap in demo | 2021-01-23 23:39:13 -06:00 |  | 
			
				
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								 Dane Johnson | d012554db9 | Use correct normal matrix | 2021-01-23 23:31:46 -06:00 |  | 
			
				
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								 Dane Johnson | 3e816ae0d5 | Use correct normal matrix | 2021-01-23 23:31:46 -06:00 |  | 
			
				
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								 Dane Johnson | 0bc3a89e66 | Initializer for a new spatial | 2021-01-23 13:03:22 -06:00 |  | 
			
				
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								 Dane Johnson | 393b38499d | Initializer for a new spatial | 2021-01-23 13:03:22 -06:00 |  | 
			
				
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								 Dane Johnson | 59da3c088f | Mesh duplication | 2021-01-23 13:00:08 -06:00 |  | 
			
				
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								 Dane Johnson | f69da37599 | Mesh duplication | 2021-01-23 13:00:08 -06:00 |  | 
			
				
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								 Dane Johnson | 5e8e7b3ce0 | Correct for non uniform scale in lighting | 2021-01-23 12:33:10 -06:00 |  | 
			
				
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								 Dane Johnson | cff580b7f1 | Correct for non uniform scale in lighting | 2021-01-23 12:33:10 -06:00 |  | 
			
				
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								 Dane Johnson | 5c4ac7712d | Test transform parenting | 2021-01-23 12:01:06 -06:00 |  | 
			
				
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								 Dane Johnson | 9056127f90 | Test transform parenting | 2021-01-23 12:01:06 -06:00 |  | 
			
				
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								 Dane Johnson | 776b297150 | Skybox | 2021-01-23 11:54:34 -06:00 |  | 
			
				
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								 Dane Johnson | a2cf4bc7ef | Skybox | 2021-01-23 11:54:34 -06:00 |  | 
			
				
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								 Dane Johnson | 14ddf47d0d | Scene arrangement and flyby | 2021-01-23 10:19:47 -06:00 |  |