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267188a571
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Device events in lua
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2022-04-15 20:15:48 -05:00 |
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9623552213
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Little cleanup work
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2022-04-15 19:58:45 -05:00 |
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0676fc075b
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Box shit up to spare the stack
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2022-04-15 19:44:15 -05:00 |
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05bc8cb7d6
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Control the game from Lua!
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2022-04-15 17:51:26 -05:00 |
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c9ebd3fefe
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Transparent transforms
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2022-04-15 17:44:05 -05:00 |
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d6b5f82d72
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Start implementing lua scripting
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2022-04-15 14:54:15 -05:00 |
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0e6cc64c89
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Camera, impl macro for "Childbearing" (really?)
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2022-04-15 13:15:39 -05:00 |
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2084d1eddb
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Better encapsulation of nodes
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2022-04-13 20:21:39 -05:00 |
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4febab44d9
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Node tree
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2022-04-13 14:56:39 -05:00 |
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18d231f4cf
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Some work on the "Spatial" trait
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2022-04-12 14:31:15 -05:00 |
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6a33b25d81
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Adding transforms and spatials
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2022-04-11 19:21:47 -05:00 |
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99f100c812
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luafuncs macro
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2022-04-11 17:41:18 -05:00 |
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860654d4ba
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More scripting stuff
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2022-04-11 16:14:09 -05:00 |
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b5e4ce3ddb
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Use mlua in place of hlua (more lua versions)
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2022-04-11 15:16:46 -05:00 |
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44deaa71e1
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Lua scripting
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2022-04-09 12:42:18 -05:00 |
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299daf4e87
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Cleanup, proper depth testing
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2022-04-08 16:49:31 -05:00 |
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3c7d6ad2f4
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Check-in before switching to raw buffers
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2022-04-08 13:31:02 -05:00 |
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c8a030de46
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More complicated model, rotating
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2022-04-08 10:24:24 -05:00 |
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3b0292dbc7
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Merge branch 'master' of git.danejohnson.org:dane/couch-rust
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2022-04-07 16:21:16 -05:00 |
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8f24e5f988
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Import a model
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2022-04-07 16:18:46 -05:00 |
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dane
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22ed6a4239
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Initial commit
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2022-04-07 16:12:51 -05:00 |
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702232d994
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Device manager
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2022-04-07 12:19:55 -05:00 |
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Dane Johnson
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9fc694f1ff
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GLM stuff
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2022-04-06 18:40:21 -05:00 |
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Dane Johnson
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74a4a35d5b
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External shaders
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2022-04-06 17:32:55 -05:00 |
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Dane Johnson
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311eb0227c
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Draw some pretty colors
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2022-04-06 17:16:24 -05:00 |
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Dane Johnson
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9a33becab8
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init commit
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2022-04-06 16:44:21 -05:00 |
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