26 lines
1.3 KiB
Markdown
26 lines
1.3 KiB
Markdown
# Hexland Devlog
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## TODO
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- Order indicies by chit placement (center spiral out) (extension)
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- Docks
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- Placement on corners
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- MP framework (at least the board)
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- Roll dice
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## Dane - 08/26/22 @ 2:27 pm
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Trying not to get to bogged down with the details and stick to development, but can't help but think about the long term.
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If the plan is to make this web friendly, then we're looking at websockets. That's good in the sense that we might be able to avoid using Godot's flaky high-level multiplayer library, although it
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still might wind up being the simplest way.
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Anyway, head down and sally forth I guess. I'm trying to keep a running to-do list of short term goals up top. Still no word from Cole if he's interested in collaborating.
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## Dane - 08/23/22 @ 2:45 pm
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A couple of years ago Cole and I make a simple little drag and drop Catan set we called "foreplay". We made it in LOVE, which at the time seemed like a great move until I grew up a little and realized that Godot was infinitely more usable than LOVE.
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Today I've decided to take a crack at making a free Catan clone again, with both 5-6 player expansions and C&K extensions. Again, it will not know the rules, but it will have a better interface than simple Drag and Drop. Think Cockatrice but for Catan.
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Target platform is the web, ideally both desktop and mobile.
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