Commit Graph

18 Commits

Author SHA1 Message Date
Dane Johnson
f27cf4bd88 Added rigid bodys 2021-01-24 22:55:36 -06:00
Dane Johnson
d51528dd0f Add instancing system 2021-01-24 16:37:35 -06:00
Dane Johnson
0bc3a89e66 Initializer for a new spatial 2021-01-23 13:03:22 -06:00
Dane Johnson
776b297150 Skybox 2021-01-23 11:54:34 -06:00
Dane Johnson
1d97f6d855 Import materials from files 2021-01-22 18:44:43 -06:00
Dane Johnson
8fb29d389a Start work on lighting 2021-01-21 15:26:39 -06:00
Dane Johnson
cf39a40f29 Scripting quality of life adjustments 2021-01-20 21:42:14 -06:00
Dane Johnson
391060d9ba Remove ball (meshes must be loaded from file) 2021-01-20 17:05:59 -06:00
Dane Johnson
0c9935a3c0 Materials are just structs 2021-01-20 15:16:44 -06:00
Dane Johnson
745f03d8a2 Can add models with multiple textures 2021-01-20 14:54:54 -06:00
Dane Johnson
66bf7776c7 Remove "Drawable" virtual class to simplify class hierarchy 2021-01-18 13:31:09 -06:00
Dane Johnson
5e8d693758 Textures and colors passed to shader via Uniforms 2021-01-17 14:36:38 -06:00
Dane Johnson
95ccf7af6b Access to vector operators 2021-01-15 20:33:25 -06:00
Dane Johnson
7651923ee8 Somewhat improved wrapping 2021-01-15 17:51:19 -06:00
Dane Johnson
4d1f0160c1 Port to CMake 2021-01-14 14:36:37 -06:00
Dane Johnson
a3e4a0d512 Scene tree 2021-01-14 11:52:01 -06:00
Dane Johnson
3c652884c2 Balls can dance 2021-01-13 18:51:58 -06:00
Dane Johnson
86f6203efc lua integration 2021-01-13 16:47:16 -06:00