Commit Graph

12 Commits

Author SHA1 Message Date
Dane Johnson
44e8f784f5 Remove replace obj with glb files, don't import materials (Not favoring that solution anymore, sensible defaults applied to keep demoes consistent) 2021-05-05 15:23:24 -05:00
Dane Johnson
c568da15be Remove dependency cycle (build for windows is working?) 2021-03-02 15:03:55 -06:00
Dane Johnson
abbd5f4f98 Error handling in lua code 2021-01-30 15:34:27 -06:00
Dane Johnson
cd20bc490d Added more collision shapes and rigidbody driving 2021-01-25 15:17:32 -06:00
Dane Johnson
1d97f6d855 Import materials from files 2021-01-22 18:44:43 -06:00
Dane Johnson
1ee5ed3e88 Shader refactor 2021-01-22 15:27:32 -06:00
Dane Johnson
8fb29d389a Start work on lighting 2021-01-21 15:26:39 -06:00
Dane Johnson
087a75eaab Add alpha scissor 2021-01-20 20:49:12 -06:00
Dane Johnson
68f373bf69 Some demo stuff 2021-01-20 12:50:59 -06:00
Dane Johnson
472e269b01 Added a uniform die function 2021-01-19 16:36:10 -06:00
Dane Johnson
22016f9d98 Fix texture filtering (should all be nearest) 2021-01-18 19:06:37 -06:00
Dane Johnson
5e8d693758 Textures and colors passed to shader via Uniforms 2021-01-17 14:36:38 -06:00