Commit Graph

19 Commits

Author SHA1 Message Date
368d6585c4 Refactor so game loop can hold "player" objects 2022-10-14 11:36:45 -05:00
6189b82bd3 Channels as a wrapped type, chat? 2022-10-12 17:34:02 -05:00
152e7926ee Move game logic to game file 2022-10-12 16:57:48 -05:00
e661526e78 Escape commas as a marshalling step 2022-10-12 16:29:14 -05:00
c41bf83eb8 Allow for escaped commas in message 2022-10-12 14:31:23 -05:00
daedfe72d0 add unreachable guard to client loop 2022-10-12 12:51:16 -05:00
4c0f571317 Run rustfmt 2022-10-12 12:48:23 -05:00
bf84433d5b Use lazy_static! to avoid expensive regex compiles in loop 2022-10-12 11:30:08 -05:00
3ab9cedbcd Pass first argument to msg! as a unquoted literal 2022-10-12 11:08:24 -05:00
ab3c28ff37 Quick refactor, project structure 2022-10-12 10:57:57 -05:00
ab25fa0267 Run server in tokio thread, use tokio sync objects 2022-10-12 10:08:23 -05:00
13fb9a9fdd migrate to tokio 2022-10-04 16:59:12 -05:00
b6d54d086e test and lint 2022-10-04 09:46:17 -05:00
f28c9fee83 refactoring 2022-10-03 16:49:32 -05:00
41175e487e break out code generation 2022-10-03 14:42:15 -05:00
fbaf386ebb Seperate message parsing logic 2022-10-03 14:18:25 -05:00
9826a00141 Option parsing 2022-10-03 13:18:40 -05:00
09c5fe3d8b Generate room codes, python test script 2022-09-29 15:28:38 -05:00
23342c89ec Init commit 2022-09-20 15:53:53 -05:00