Dane Johnson
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abbd5f4f98
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Error handling in lua code
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2021-01-30 15:34:27 -06:00 |
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Dane Johnson
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14ed96161d
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Begin refactor, add documentation
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2021-01-26 16:42:28 -06:00 |
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Dane Johnson
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d51528dd0f
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Add instancing system
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2021-01-24 16:37:35 -06:00 |
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Dane Johnson
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d012554db9
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Use correct normal matrix
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2021-01-23 23:31:46 -06:00 |
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Dane Johnson
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59da3c088f
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Mesh duplication
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2021-01-23 13:00:08 -06:00 |
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Dane Johnson
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5e8e7b3ce0
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Correct for non uniform scale in lighting
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2021-01-23 12:33:10 -06:00 |
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Dane Johnson
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8fb29d389a
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Start work on lighting
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2021-01-21 15:26:39 -06:00 |
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Dane Johnson
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2d4e162cd6
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Added framebuffer to render screen to
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2021-01-19 16:06:01 -06:00 |
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Dane Johnson
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e99b623fec
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More abstraction for scripting languages
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2021-01-15 15:43:32 -06:00 |
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Dane Johnson
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e326f2c4ea
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Update roadmap
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2021-01-14 12:50:20 -06:00 |
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Dane Johnson
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a3e4a0d512
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Scene tree
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2021-01-14 11:52:01 -06:00 |
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Dane Johnson
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86f6203efc
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lua integration
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2021-01-13 16:47:16 -06:00 |
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Dane Johnson
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584a8654a8
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Init commit
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2021-01-12 14:09:38 -06:00 |
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