Dane Johnson
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8fb29d389a
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Start work on lighting
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2021-01-21 15:26:39 -06:00 |
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Dane Johnson
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43996eb2e6
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More quality of life
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2021-01-21 11:12:45 -06:00 |
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Dane Johnson
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6f03ed7295
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Apply rotations in the correct order
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2021-01-20 22:17:33 -06:00 |
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Dane Johnson
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7ac961ea42
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More constants
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2021-01-20 21:58:43 -06:00 |
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Dane Johnson
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cf39a40f29
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Scripting quality of life adjustments
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2021-01-20 21:42:14 -06:00 |
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Dane Johnson
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087a75eaab
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Add alpha scissor
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2021-01-20 20:49:12 -06:00 |
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Dane Johnson
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4955d77de8
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Added scaling
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2021-01-20 17:18:39 -06:00 |
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Dane Johnson
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391060d9ba
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Remove ball (meshes must be loaded from file)
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2021-01-20 17:05:59 -06:00 |
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Dane Johnson
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0c9935a3c0
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Materials are just structs
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2021-01-20 15:16:44 -06:00 |
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Dane Johnson
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745f03d8a2
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Can add models with multiple textures
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2021-01-20 14:54:54 -06:00 |
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Dane Johnson
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68f373bf69
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Some demo stuff
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2021-01-20 12:50:59 -06:00 |
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Dane Johnson
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22016f9d98
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Fix texture filtering (should all be nearest)
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2021-01-18 19:06:37 -06:00 |
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Dane Johnson
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155b572aca
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Model loading and texturing
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2021-01-18 18:25:47 -06:00 |
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Dane Johnson
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0f3dbdff64
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Transform shader sources to header files
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2021-01-17 18:03:09 -06:00 |
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