Commit Graph

21 Commits

Author SHA1 Message Date
Dane Johnson
8430640846 Barn 2021-01-22 20:32:45 -06:00
Dane Johnson
a1e4ba4c3f Black clear color 2021-01-22 20:12:15 -06:00
Dane Johnson
9e88056e08 Import materials from files 2021-01-22 18:44:43 -06:00
Dane Johnson
591250b3d5 Shader refactor 2021-01-22 15:27:32 -06:00
Dane Johnson
e0143f481f Better vertices on ball 2021-01-22 15:09:39 -06:00
Dane Johnson
fa0cb2a5d8 Add a ball, use actual flat shading 2021-01-21 18:29:49 -06:00
Dane Johnson
bde3aa816c Phong lighting, flat shader 2021-01-21 18:03:50 -06:00
Dane Johnson
a7396c71fe Start work on lighting 2021-01-21 15:26:39 -06:00
Dane Johnson
3eaca9903b More quality of life 2021-01-21 11:12:45 -06:00
Dane Johnson
fdeff15bd6 Apply rotations in the correct order 2021-01-20 22:17:33 -06:00
Dane Johnson
4f1f04a78d More constants 2021-01-20 21:58:43 -06:00
Dane Johnson
f53f2f5745 Scripting quality of life adjustments 2021-01-20 21:42:14 -06:00
Dane Johnson
2731289263 Add alpha scissor 2021-01-20 20:49:12 -06:00
Dane Johnson
d460d1db50 Added scaling 2021-01-20 17:18:39 -06:00
Dane Johnson
cce51dc747 Remove ball (meshes must be loaded from file) 2021-01-20 17:05:59 -06:00
Dane Johnson
57c1874412 Materials are just structs 2021-01-20 15:16:44 -06:00
Dane Johnson
d655b52aa2 Can add models with multiple textures 2021-01-20 14:54:54 -06:00
Dane Johnson
667b80b074 Some demo stuff 2021-01-20 12:50:59 -06:00
Dane Johnson
78370a2ffd Fix texture filtering (should all be nearest) 2021-01-18 19:06:37 -06:00
Dane Johnson
70a2e0352a Model loading and texturing 2021-01-18 18:25:47 -06:00
Dane Johnson
0f3dbdff64 Transform shader sources to header files 2021-01-17 18:03:09 -06:00