Commit Graph

18 Commits

Author SHA1 Message Date
Dane Johnson
b5ba73825e cfloats are just floats, no overcomplication 2021-01-27 16:17:22 -06:00
Dane Johnson
add3b5b1a4 Added more collision shapes and rigidbody driving 2021-01-25 15:17:32 -06:00
Dane Johnson
790596d864 Added rigid bodys 2021-01-24 22:55:36 -06:00
Dane Johnson
f67c8c7490 Add instancing system 2021-01-24 16:37:35 -06:00
Dane Johnson
393b38499d Initializer for a new spatial 2021-01-23 13:03:22 -06:00
Dane Johnson
a2cf4bc7ef Skybox 2021-01-23 11:54:34 -06:00
Dane Johnson
a7396c71fe Start work on lighting 2021-01-21 15:26:39 -06:00
Dane Johnson
f53f2f5745 Scripting quality of life adjustments 2021-01-20 21:42:14 -06:00
Dane Johnson
cce51dc747 Remove ball (meshes must be loaded from file) 2021-01-20 17:05:59 -06:00
Dane Johnson
57c1874412 Materials are just structs 2021-01-20 15:16:44 -06:00
Dane Johnson
d655b52aa2 Can add models with multiple textures 2021-01-20 14:54:54 -06:00
Dane Johnson
66bf7776c7 Remove "Drawable" virtual class to simplify class hierarchy 2021-01-18 13:31:09 -06:00
Dane Johnson
5e8d693758 Textures and colors passed to shader via Uniforms 2021-01-17 14:36:38 -06:00
Dane Johnson
95ccf7af6b Access to vector operators 2021-01-15 20:33:25 -06:00
Dane Johnson
7651923ee8 Somewhat improved wrapping 2021-01-15 17:51:19 -06:00
Dane Johnson
a3e4a0d512 Scene tree 2021-01-14 11:52:01 -06:00
Dane Johnson
3c652884c2 Balls can dance 2021-01-13 18:51:58 -06:00
Dane Johnson
86f6203efc lua integration 2021-01-13 16:47:16 -06:00