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								 Dane Johnson | 0562cd8aea | Add ambient light from point lights | 2021-03-04 14:49:48 -06:00 |  | 
			
				
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								 Dane Johnson | 55f293137f | Add point lights | 2021-03-04 14:29:48 -06:00 |  | 
			
				
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								 Dane Johnson | 4c6b4587c3 | Directional Light get/set | 2021-03-04 10:41:45 -06:00 |  | 
			
				
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								 Dane Johnson | a792d05ba1 | Getters/Setters for basic lights | 2021-03-02 11:48:18 -06:00 |  | 
			
				
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								 Dane Johnson | 8a19a4af7a | cfloats are just floats, no overcomplication | 2021-01-27 16:17:22 -06:00 |  | 
			
				
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								 Dane Johnson | 14ed96161d | Begin refactor, add documentation | 2021-01-26 16:42:28 -06:00 |  | 
			
				
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								 Dane Johnson | 5e8e7b3ce0 | Correct for non uniform scale in lighting | 2021-01-23 12:33:10 -06:00 |  | 
			
				
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								 Dane Johnson | 776b297150 | Skybox | 2021-01-23 11:54:34 -06:00 |  | 
			
				
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								 Dane Johnson | 1d97f6d855 | Import materials from files | 2021-01-22 18:44:43 -06:00 |  | 
			
				
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								 Dane Johnson | 1ee5ed3e88 | Shader refactor | 2021-01-22 15:27:32 -06:00 |  | 
			
				
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								 Dane Johnson | 8fb29d389a | Start work on lighting | 2021-01-21 15:26:39 -06:00 |  | 
			
				
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								 Dane Johnson | 087a75eaab | Add alpha scissor | 2021-01-20 20:49:12 -06:00 |  | 
			
				
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								 Dane Johnson | 745f03d8a2 | Can add models with multiple textures | 2021-01-20 14:54:54 -06:00 |  | 
			
				
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								 Dane Johnson | a0620bd760 | Reorganize core | 2021-01-19 16:16:54 -06:00 |  | 
			
				
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								 Dane Johnson | 2d4e162cd6 | Added framebuffer to render screen to | 2021-01-19 16:06:01 -06:00 |  | 
			
				
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								 Dane Johnson | 0f3dbdff64 | Transform shader sources to header files | 2021-01-17 18:03:09 -06:00 |  | 
			
				
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								 Dane Johnson | 2a12a1f119 | Added new shader types | 2021-01-15 16:15:47 -06:00 |  |