Commit Graph

12 Commits

Author SHA1 Message Date
Dane Johnson
5e8e7b3ce0 Correct for non uniform scale in lighting 2021-01-23 12:33:10 -06:00
Dane Johnson
1d97f6d855 Import materials from files 2021-01-22 18:44:43 -06:00
Dane Johnson
deec629ef4 Vertex exports all lights independently 2021-01-22 14:40:45 -06:00
Dane Johnson
950cc3ce16 Remove perspective hack 2021-01-22 14:37:32 -06:00
Dane Johnson
12add5bd20 Add a ball, use actual flat shading 2021-01-21 18:29:49 -06:00
Dane Johnson
7ebf34c3e0 Phong lighting, flat shader 2021-01-21 18:03:50 -06:00
Dane Johnson
96f1e23a54 Fix diffuse lighting 2021-01-21 15:35:21 -06:00
Dane Johnson
8fb29d389a Start work on lighting 2021-01-21 15:26:39 -06:00
Dane Johnson
ddb10abb03 Added affine texture mapping 2021-01-19 16:08:37 -06:00
Dane Johnson
5e8d693758 Textures and colors passed to shader via Uniforms 2021-01-17 14:36:38 -06:00
Dane Johnson
d5788228f6 Show my square 2021-01-13 13:17:31 -06:00
Dane Johnson
41b99aa442 Drew a triangle 2021-01-13 10:42:57 -06:00