|
cf09235040
|
Changes to build natively on windows (using mingw-w64 toolchain)
|
2021-04-25 16:04:26 -05:00 |
|
Dane Johnson
|
a0936c92a9
|
Point light specular intensity and shininess
|
2021-03-04 15:10:48 -06:00 |
|
Dane Johnson
|
0562cd8aea
|
Add ambient light from point lights
|
2021-03-04 14:49:48 -06:00 |
|
Dane Johnson
|
55f293137f
|
Add point lights
|
2021-03-04 14:29:48 -06:00 |
|
Dane Johnson
|
799257bfdb
|
Cull vertices beyond cull distance
|
2021-01-23 23:49:13 -06:00 |
|
Dane Johnson
|
d012554db9
|
Use correct normal matrix
|
2021-01-23 23:31:46 -06:00 |
|
Dane Johnson
|
5e8e7b3ce0
|
Correct for non uniform scale in lighting
|
2021-01-23 12:33:10 -06:00 |
|
Dane Johnson
|
776b297150
|
Skybox
|
2021-01-23 11:54:34 -06:00 |
|
Dane Johnson
|
1d97f6d855
|
Import materials from files
|
2021-01-22 18:44:43 -06:00 |
|
Dane Johnson
|
1ee5ed3e88
|
Shader refactor
|
2021-01-22 15:27:32 -06:00 |
|
Dane Johnson
|
deec629ef4
|
Vertex exports all lights independently
|
2021-01-22 14:40:45 -06:00 |
|
Dane Johnson
|
950cc3ce16
|
Remove perspective hack
|
2021-01-22 14:37:32 -06:00 |
|
Dane Johnson
|
12add5bd20
|
Add a ball, use actual flat shading
|
2021-01-21 18:29:49 -06:00 |
|
Dane Johnson
|
7ebf34c3e0
|
Phong lighting, flat shader
|
2021-01-21 18:03:50 -06:00 |
|
Dane Johnson
|
96f1e23a54
|
Fix diffuse lighting
|
2021-01-21 15:35:21 -06:00 |
|
Dane Johnson
|
8fb29d389a
|
Start work on lighting
|
2021-01-21 15:26:39 -06:00 |
|
Dane Johnson
|
087a75eaab
|
Add alpha scissor
|
2021-01-20 20:49:12 -06:00 |
|
Dane Johnson
|
68f373bf69
|
Some demo stuff
|
2021-01-20 12:50:59 -06:00 |
|
Dane Johnson
|
ddb10abb03
|
Added affine texture mapping
|
2021-01-19 16:08:37 -06:00 |
|
Dane Johnson
|
2d4e162cd6
|
Added framebuffer to render screen to
|
2021-01-19 16:06:01 -06:00 |
|
Dane Johnson
|
155b572aca
|
Model loading and texturing
|
2021-01-18 18:25:47 -06:00 |
|
Dane Johnson
|
0f3dbdff64
|
Transform shader sources to header files
|
2021-01-17 18:03:09 -06:00 |
|
Dane Johnson
|
5e8d693758
|
Textures and colors passed to shader via Uniforms
|
2021-01-17 14:36:38 -06:00 |
|
Dane Johnson
|
2a12a1f119
|
Added new shader types
|
2021-01-15 16:15:47 -06:00 |
|
Dane Johnson
|
d5788228f6
|
Show my square
|
2021-01-13 13:17:31 -06:00 |
|
Dane Johnson
|
41b99aa442
|
Drew a triangle
|
2021-01-13 10:42:57 -06:00 |
|