Drew a triangle

This commit is contained in:
Dane Johnson
2021-01-13 10:42:57 -06:00
parent 584a8654a8
commit 41b99aa442
20 changed files with 325 additions and 4 deletions

10
shaders/flat.frag Normal file
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#version 330 core
// uniform vec3 color;
out vec4 FragColor;
void main() {
//FragColor = vec4(color, 1.0);
FragColor = vec4(1.0, 0.0, 0.0, 1.0);
}

12
shaders/flat.vert Normal file
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@@ -0,0 +1,12 @@
#version 330 core
layout (location = 0) in vec3 pos;
// uniform mat4 MODEL;
// uniform mat4 VIEW;
// uniform mat4 PROJECTION;
void main() {
//gl_Position = MODEL * VIEW * PROJECTION * vec4(pos, 1.0);
gl_Position = vec4(pos, 1.0);
}