Can update mouse mode from lua
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@@ -18,6 +18,7 @@
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#include "Skybox.h"
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#include "Rigidbody.h"
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#include "CollisionShape.h"
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#include "Input.h"
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struct RaycastResult {
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bool hit;
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Vector3 position;
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@@ -73,3 +74,4 @@ public:
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%include "Skybox.h"
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%include "Rigidbody.h"
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%include "CollisionShape.h"
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%include "Input.h"
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