couch/CMakeLists.txt

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CMake
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cmake_minimum_required(VERSION 3.13)
project(Couch)
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set(CMAKE_MODULE_PATH "${PROJECT_SOURCE_DIR}/cmake/modules" ${CMAKE_MODULE_PATH})
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set(CMAKE_CXX_FLAGS_RELEASE -O2)
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option(LUA_ENABLED "Lua scripting support" ON)
if (LUA_ENABLED)
add_compile_definitions(LUA_SCRIPTING)
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## Find Lua
## Do it here because it's needed in a bunch of places and the debian cmake is a stickler
find_package(Lua REQUIRED)
include_directories(${LUA_INCLUDE_DIR})
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endif ()
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add_executable(couch core/couch.cpp)
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add_subdirectory(core)
target_link_libraries(couch couchlib)
target_link_libraries(couch couchlib_luascripting)
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add_subdirectory(scripting)
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if (LUA_ENABLED)
target_link_libraries(couch couchlua)
endif()
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add_subdirectory(thirdparty)
add_subdirectory(shaders)
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add_dependencies(couchlib shader_headers)
target_include_directories(couchlib
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PUBLIC "${CMAKE_CURRENT_BINARY_DIR}/shaders/")
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file(COPY LICENSE CORRESPONDINGSOURCE.txt DESTINATION "${CMAKE_CURRENT_BINARY_DIR}")
if(WIN32)
target_link_libraries(couch ssp)
set(CMAKE_EXE_LINKER_FLAGS "-static-libgcc -static-libstdc++")
endif(WIN32)
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install(TARGETS couch couchlib couchlib_luascripting
RUNTIME DESTINATION bin
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LIBRARY DESTINATION lib
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ARCHIVE DESTINATION lib)
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if (LUA_ENABLED)
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install(TARGETS couchlua
RUNTIME DESTINATION bin
LIBRARY DESTINATION lib
ARCHIVE DESTINATION lib)
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endif ()