Update worklog 1/20/22
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@ -127,3 +127,10 @@ language I've ever seen. Guess I'm a Rust person now, ain't never gonna learn C+
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on the rust branch, getting the parser working was easy as pie. Rust (despite having closures and algebraic data types) can just
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compile down to a static library so I'm going to do that instead of the peg/leg mess. If nothing else, finding this library and
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Rust itself just made this whole project worth it.
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1/20/22
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Okay this project is taking a really long time. At this point it was really just an excuse to learn Rust but now it's finally time
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to make this into a game! Up next is GODOT, it's that time now. Really got to take care of business. Rust stuff is done and somewhat
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in, I've left the old library for now. Also the "rust-ffi-demo" should really just be the CLI program now, but it's missing the game
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logic. I've decided the library won't handle that anyway, I'll try and make the library just read the stories and handle the pages.
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