Simple combat

This commit is contained in:
Dane Johnson 2023-09-14 11:18:37 -05:00
parent 8f1d26a0c6
commit a5d49832d9

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@ -7,34 +7,69 @@
(defcomponent position)
(defcomponent health)
(defcomponent attack)
(defcomponent player-character)
(defcomponent goblin-ai)
(defcomponent armor-class)
(def combat-log println)
(defentity
(name "Goblin")
(position {:x 0 :y 0 :z 0})
(health 10)
(attack "1d4 + 2"))
(attack "1d4 + 2")
(armor-class 13)
(goblin-ai nil))
(defentity
(name "Adventurer")
(position {:x 0 :y 0 :z 0})
(health 20)
(attack "1d6 + 3"))
(attack "1d6 + 3")
(armor-class 15)
(player-character nil))
(defn battle-system
[entity]
(let [opponent (if (= (name entity) "Goblin")
(find-by :name "Adventurer")
(find-by :name "Goblin"))]
(health opponent (max 0 (- (health opponent) (first (roll (attack entity))))))))
(def alive? (comp pos? health))
(defn do-attack
[entity target]
(let [[to-hit] (roll "1d20")]
(if (>= to-hit (armor-class target))
(let [[dmg] (roll (attack entity))]
(combat-log (str (name entity) " hit " (name target) " for " dmg " damage"))
(health target (max (- (health target) dmg) 0)))
(combat-log (str (name entity) " missed " (name target))))))
(defn goblin-attack
[goblin]
(when-let [adventurer (first (filter alive? (query-e [:player-character
:health
:armor-class])))]
(do-attack goblin adventurer)))
(defn adventurer-attack
[adventurer]
(let [targets (vec (filter alive? (query-e [:health :armor-class])))]
(println "Choose a target:")
(doseq [[i target] (map-indexed vector targets)]
(println (str "\t" (inc i) ". " (name target))))
(let [target-i (dec (Integer/parseInt (read-line)))
target (get targets target-i)]
(do-attack adventurer target))))
(defn do-battle
[]
(let [goblin (find-by :name "Goblin")
adventurer (find-by :name "Adventurer")]
(while (every? pos? [(health goblin) (health adventurer)])
(run-e battle-system [:name :health]))))
(loop [turn adventurer]
(when (every? alive? [goblin adventurer])
(if (= turn adventurer)
(do (adventurer-attack adventurer)
(recur goblin))
(do (goblin-attack goblin)
(recur adventurer)))))))
(defn -main
"I don't do a whole lot ... yet."
[& args]
(println "Hello, World!"))
(do-battle))