15 lines
346 B
GDScript
15 lines
346 B
GDScript
extends Control
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onready var Location = JavaScript.get_interface("location")
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func _ready():
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if Location and Location.hash != "":
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## TODO
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# join_room(location.hash)
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pass
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$Buttons/Host.connect("pressed", self, "host_pressed")
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func host_pressed():
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if Location: Location.hash = "#blarg"
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get_tree().change_scene("res://Scenes/Lobby.tscn")
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