[gd_scene load_steps=3 format=2] [ext_resource path="res://Assets/white-1.png" type="Texture" id=1] [ext_resource path="res://Assets/black-1.png" type="Texture" id=2] [node name="HUD" type="CanvasLayer"] [node name="Control" type="Control" parent="."] anchor_left = 1.0 anchor_right = 1.0 margin_left = -307.0 margin_bottom = 65.0 [node name="Dice1" type="Sprite" parent="Control"] position = Vector2( 179.876, 32.8762 ) scale = Vector2( 0.0621776, 0.0621776 ) texture = ExtResource( 1 ) [node name="Dice2" type="Sprite" parent="Control"] position = Vector2( 241.876, 32.8762 ) scale = Vector2( 0.0621776, 0.0621776 ) texture = ExtResource( 2 )