; Engine configuration file. ; It's best edited using the editor UI and not directly, ; since the parameters that go here are not all obvious. ; ; Format: ; [section] ; section goes between [] ; param=value ; assign values to parameters config_version=4 _global_script_classes=[ { "base": "Node2D", "class": "Board", "language": "GDScript", "path": "res://Scripts/Board.gd" }, { "base": "Sprite", "class": "Chit", "language": "GDScript", "path": "res://Scripts/Chit.gd" }, { "base": "Node2D", "class": "Hex", "language": "GDScript", "path": "res://Scripts/Hex.gd" }, { "base": "Object", "class": "Message", "language": "GDScript", "path": "res://Scripts/Message.gd" } ] _global_script_class_icons={ "Board": "", "Chit": "", "Hex": "", "Message": "" } [application] config/name="Hexland" run/main_scene="res://Scenes/Lobby.tscn" config/icon="res://icon.png" [autoload] WebsocketController="*res://Scripts/WebsocketController.gd" Debug="*res://Scripts/Debug.gd" [global] server_url="127.0.0.1:8080" [gui] common/drop_mouse_on_gui_input_disabled=true [input] ui_zoom_in={ "deadzone": 0.5, "events": [ Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"button_mask":0,"position":Vector2( 0, 0 ),"global_position":Vector2( 0, 0 ),"factor":1.0,"button_index":4,"pressed":false,"doubleclick":false,"script":null) ] } ui_zoom_out={ "deadzone": 0.5, "events": [ Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"button_mask":0,"position":Vector2( 0, 0 ),"global_position":Vector2( 0, 0 ),"factor":1.0,"button_index":5,"pressed":false,"doubleclick":false,"script":null) ] } ui_pan={ "deadzone": 0.5, "events": [ Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"button_mask":0,"position":Vector2( 0, 0 ),"global_position":Vector2( 0, 0 ),"factor":1.0,"button_index":3,"pressed":false,"doubleclick":false,"script":null) ] } [physics] common/enable_pause_aware_picking=true [rendering] quality/driver/driver_name="GLES2" environment/default_environment="res://default_env.tres"