Added chits

This commit is contained in:
2022-08-26 09:36:29 -05:00
parent 049f374c5b
commit aa3e2f6c8c
4 changed files with 28 additions and 0 deletions

View File

@@ -19,6 +19,7 @@ export(Dictionary) var distribution = {
export(Array, int) var chits = []
func _ready():
## Place Tiles
var tiles = []
for tile in distribution:
for _i in range(distribution[tile]):
@@ -33,3 +34,7 @@ func _ready():
add_child(hex)
hex.type = tiles.pop_front()
hex.index = index
if hex.type != "desert":
var chit = Chit.new()
chit.setup(chits.pop_front())
hex.add_child(chit)

12
Scripts/Chit.gd Normal file
View File

@@ -0,0 +1,12 @@
extends Sprite
class_name Chit
const CHIT_SCALE = 0.1
var num = 6
func setup(num):
self.num = num
texture = load("res://Assets/%d-chit.png" % num)
scale *= CHIT_SCALE