2022-08-23 10:37:13 -05:00
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; Engine configuration file.
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; It's best edited using the editor UI and not directly,
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; since the parameters that go here are not all obvious.
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;
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; Format:
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; [section] ; section goes between []
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; param=value ; assign values to parameters
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config_version=4
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_global_script_classes=[ {
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"base": "Node2D",
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"class": "Board",
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"language": "GDScript",
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"path": "res://Scripts/Board.gd"
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}, {
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"base": "Sprite",
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"class": "Chit",
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"language": "GDScript",
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"path": "res://Scripts/Chit.gd"
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}, {
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"base": "Node2D",
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"class": "Hex",
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"language": "GDScript",
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"path": "res://Scripts/Hex.gd"
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2022-10-13 14:40:19 -05:00
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}, {
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"base": "Object",
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"class": "Message",
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"language": "GDScript",
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"path": "res://Scripts/Message.gd"
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} ]
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_global_script_class_icons={
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"Board": "",
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"Chit": "",
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"Hex": "",
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"Message": ""
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2022-08-23 10:37:13 -05:00
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}
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[application]
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config/name="Hexland"
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2022-09-20 15:56:23 -05:00
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run/main_scene="res://Scenes/Lobby.tscn"
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config/icon="res://icon.png"
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2022-08-23 14:12:59 -05:00
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[autoload]
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2022-09-20 15:56:23 -05:00
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WebsocketController="*res://Scripts/WebsocketController.gd"
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Debug="*res://Scripts/Debug.gd"
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2022-09-19 22:35:57 -05:00
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[global]
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2022-09-20 15:56:23 -05:00
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server_url="127.0.0.1:8080"
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2022-08-23 10:37:13 -05:00
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[gui]
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common/drop_mouse_on_gui_input_disabled=true
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2022-08-23 14:12:59 -05:00
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[input]
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ui_zoom_in={
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"deadzone": 0.5,
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"events": [ Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"button_mask":0,"position":Vector2( 0, 0 ),"global_position":Vector2( 0, 0 ),"factor":1.0,"button_index":4,"pressed":false,"doubleclick":false,"script":null)
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]
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}
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ui_zoom_out={
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"deadzone": 0.5,
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"events": [ Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"button_mask":0,"position":Vector2( 0, 0 ),"global_position":Vector2( 0, 0 ),"factor":1.0,"button_index":5,"pressed":false,"doubleclick":false,"script":null)
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]
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}
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ui_pan={
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"deadzone": 0.5,
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"events": [ Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"button_mask":0,"position":Vector2( 0, 0 ),"global_position":Vector2( 0, 0 ),"factor":1.0,"button_index":3,"pressed":false,"doubleclick":false,"script":null)
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]
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}
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2022-08-23 10:37:13 -05:00
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[physics]
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common/enable_pause_aware_picking=true
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[rendering]
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quality/driver/driver_name="GLES2"
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environment/default_environment="res://default_env.tres"
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