[gd_scene load_steps=3 format=2]

[ext_resource path="res://Assets/white-1.png" type="Texture" id=1]
[ext_resource path="res://Assets/black-1.png" type="Texture" id=2]

[node name="HUD" type="CanvasLayer"]

[node name="Control" type="Control" parent="."]
anchor_left = 1.0
anchor_right = 1.0
margin_left = -307.0
margin_bottom = 65.0

[node name="Dice1" type="Sprite" parent="Control"]
position = Vector2( 179.876, 32.8762 )
scale = Vector2( 0.0621776, 0.0621776 )
texture = ExtResource( 1 )

[node name="Dice2" type="Sprite" parent="Control"]
position = Vector2( 241.876, 32.8762 )
scale = Vector2( 0.0621776, 0.0621776 )
texture = ExtResource( 2 )
