Files
ganglock/network_controller.gd
2026-03-29 18:43:16 -05:00

21 lines
454 B
GDScript

extends Node
func _ready() -> void:
var host = OS.get_cmdline_args().has('host')
if host:
create_server()
else:
create_client()
func create_server():
var peer = ENetMultiplayerPeer.new()
peer.create_server(8008)
multiplayer.multiplayer_peer = peer
print("server connected")
func create_client():
var peer = ENetMultiplayerPeer.new()
peer.create_client('localhost', 8008)
multiplayer.multiplayer_peer = peer
print("client connected")