[gd_scene load_steps=5 format=3 uid="uid://bio5pq0w6ttfw"] [ext_resource type="Texture2D" uid="uid://c5dp757bqjhel" path="res://icon.svg" id="1_2gqtv"] [ext_resource type="Script" path="res://character_body.gd" id="2_kbwnv"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_6vcao"] size = Vector2(1153, 74) [sub_resource type="CapsuleShape2D" id="CapsuleShape2D_86nkv"] [node name="DemoLevel" type="Node2D"] [node name="StaticBody2D" type="StaticBody2D" parent="."] position = Vector2(574, 612) [node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D"] shape = SubResource("RectangleShape2D_6vcao") [node name="Sprite2D" type="Sprite2D" parent="StaticBody2D"] position = Vector2(1.50002, -0.499984) scale = Vector2(8.99219, 0.570313) texture = ExtResource("1_2gqtv") [node name="Body" type="CharacterBody2D" parent="."] position = Vector2(540, 88) script = ExtResource("2_kbwnv") move_speed = 100.0 bullet_velocity = 5000.0 [node name="CollisionShape2D" type="CollisionShape2D" parent="Body"] shape = SubResource("CapsuleShape2D_86nkv") [node name="Sprite2D" type="Sprite2D" parent="Body"] position = Vector2(-4.17233e-07, 1.19209e-07) scale = Vector2(0.15625, 0.234375) texture = ExtResource("1_2gqtv") [node name="Camera2D" type="Camera2D" parent="Body"] rotation = 0.00909587 limit_bottom = 650 drag_horizontal_enabled = true drag_left_margin = 0.1 drag_right_margin = 0.1 editor_draw_limits = true editor_draw_drag_margin = true