Use global state

This commit is contained in:
2022-05-03 15:41:42 -05:00
parent 679fd3e275
commit 74ad76f504
4 changed files with 238 additions and 27 deletions

View File

@@ -9,14 +9,18 @@ extern crate image;
use image::io::Reader as ImageReader;
use image::{ DynamicImage };
use state::Storage;
use std::collections::{HashMap, HashSet};
use std::cell::RefCell;
use std::rc::Rc;
use std::sync::Mutex;
use std::io::{ Write, Read, Cursor };
use std::fs::File;
//////////////////// Global State ////////////////////
// Don't @ me...
static STATE: Storage<Mutex<AppState>> = Storage::new();
//////////////////// Data Layout ////////////////////
@@ -131,14 +135,16 @@ fn node_create_dialog(state: &mut AppState, pos_x: f32, pos_y: f32) {
mod dispatch {
use super::*;
type Coords = (f32, f32);
pub(super) fn node_press(state: &mut AppState, coords: Coords) {
pub(super) fn node_press(coords: Coords) {
let (pos_x, pos_y) = coords;
if app::event_button() == 1 {
let name = dialog::input_default("Node", "");
if let Some(name) = name {
let mut state = STATE.get().lock().unwrap();
state.board.add_node(pos_x, pos_y, name);
}
} else if app::event_button() == 3 {
let mut state = STATE.get().lock().unwrap();
let id = state.board.nearest_node(pos_x, pos_y);
if let Some(id) = id {
state.board.remove_node(id);
@@ -146,8 +152,9 @@ mod dispatch {
}
app::redraw();
}
pub(super) fn edge_press(state: &mut AppState, coords: Coords) {
pub(super) fn edge_press(coords: Coords) {
let (pos_x, pos_y) = coords;
let mut state = STATE.get().lock().unwrap();
if app::event_button() == 1 {
match (state.selected_node, state.board.nearest_node(pos_x, pos_y)) {
(Some(selected), Some(nearest)) => {
@@ -218,7 +225,7 @@ impl CoordTransformer for frame::Frame {
}
//////////////////// App State ////////////////////
#[derive(Clone, Copy)]
enum EditMode {
Node,
Edge,
@@ -245,6 +252,8 @@ impl AppState {
//////////////////// Procedural App Creation ////////////////////
fn main() {
// State
STATE.set(Mutex::new(AppState::new()));
// App setup
let app = app::App::default()
.with_scheme(app::Scheme::Gtk);
@@ -255,17 +264,12 @@ fn main() {
.size_of_parent();
flex.set_type(group::FlexType::Column);
// State
let state = Rc::new(RefCell::new(AppState::new()));
// Menu
let mut menubar = menu::MenuBar::default();
let state_clone = Rc::clone(&state);
menubar.add("File/New", Shortcut::None, menu::MenuFlag::Normal, move |_| {
state_clone.replace(AppState::new());
*STATE.get().lock().unwrap() = AppState::new();
app::redraw();
});
let state_clone = Rc::clone(&state);
menubar.add("File/Open...", Shortcut::None, menu::MenuFlag::Normal, move |_| {
let mut fc = dialog::NativeFileChooser::new(dialog::NativeFileChooserType::BrowseFile);
fc.show();
@@ -285,9 +289,8 @@ fn main() {
state.image_raw = Some(image);
app::redraw();
}
state_clone.replace(state);
*STATE.get().lock().unwrap() = state;
});
let state_clone = Rc::clone(&state);
menubar.add("File/Open Image...", Shortcut::None, menu::MenuFlag::Normal, move |_| {
let mut fc = dialog::NativeFileChooser::new(dialog::NativeFileChooserType::BrowseFile);
fc.show();
@@ -295,7 +298,7 @@ fn main() {
match ImageReader::open(filename).map(|i| i.decode()) {
Ok(Ok(image)) => {
let mut state = state_clone.borrow_mut();
let mut state = STATE.get().lock().unwrap();
let data = encode_png(&image);
state.image = Some(PngImage::from_data(&data).unwrap());
state.image_raw = Some(image);
@@ -304,7 +307,6 @@ fn main() {
_ => dialog::alert_default("Error opening file"),
}
});
let state_clone = Rc::clone(&state);
menubar.add("File/Save As ...", Shortcut::None, menu::MenuFlag::Normal, move |_| {
let mut fc = dialog::NativeFileChooser::new(dialog::NativeFileChooserType::BrowseSaveFile);
fc.show();
@@ -312,7 +314,7 @@ fn main() {
let file = File::create(fc.filename()).unwrap();
let mut ar = zip::ZipWriter::new(file);
let options = zip::write::FileOptions::default();
let state = state_clone.borrow();
let mut state = STATE.get().lock().unwrap();
ar.start_file("graph.json", options).ok();
ar.write(&serde_json::to_vec(&state.board).unwrap()).ok();
@@ -324,14 +326,12 @@ fn main() {
}
ar.finish().ok();
});
let state_clone = Rc::clone(&state);
menubar.add("Edit/Edit Nodes", Shortcut::None, menu::MenuFlag::Normal, move |_| {
let mut state = state_clone.borrow_mut();
let mut state = STATE.get().lock().unwrap();
state.edit_mode = EditMode::Node;
});
let state_clone = Rc::clone(&state);
menubar.add("Edit/Edit Edges", Shortcut::None, menu::MenuFlag::Normal, move |_| {
let mut state = state_clone.borrow_mut();
let mut state = STATE.get().lock().unwrap();
state.edit_mode = EditMode::Edge;
});
@@ -339,10 +339,9 @@ fn main() {
// Canvas
let mut frame = frame::Frame::default();
let state_clone = Rc::clone(&state);
frame.draw(move |f| {
use draw::*;
let mut state = state_clone.borrow_mut();
let mut state = STATE.get().lock().unwrap();
// Background
let image = &mut state.image;
if let Some(image) = image.as_mut() {
@@ -369,16 +368,15 @@ fn main() {
}
}
});
let state_clone = Rc::clone(&state);
frame.handle(move |f, e| {
match e {
Event::Push => {
let mut state = state_clone.borrow_mut();
let edit_mode = STATE.get().lock().unwrap().edit_mode;
let coords = f.to_coords(app::event_x(), app::event_y());
match state.edit_mode {
EditMode::Node => dispatch::node_press(&mut state, coords),
EditMode::Edge => dispatch::edge_press(&mut state, coords),
match edit_mode {
EditMode::Node => dispatch::node_press(coords),
EditMode::Edge => dispatch::edge_press(coords),
}
true
}