Begin to migrate board logic to seperate file
This commit is contained in:
parent
0cc76f9ccd
commit
53bd4a9d22
116
src/board.rs
Normal file
116
src/board.rs
Normal file
@ -0,0 +1,116 @@
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use serde::{ Serialize, Deserialize };
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use std::collections::{ HashMap, HashSet };
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#[derive(Serialize, Deserialize, Debug, Default)]
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#[serde(default)]
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pub struct Node {
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pub x: f32,
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pub y: f32,
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pub name: String,
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pub edges: HashSet<usize>,
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pub labels: HashMap<String, String>,
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}
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#[derive(Serialize, Deserialize, Debug, Default)]
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#[serde(default)]
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pub struct Board {
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pub labels: HashMap<String, Vec<String>>,
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pub nodes: HashMap<usize, Node>,
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}
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impl Board {
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pub fn new() -> Self {
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let nodes = HashMap::new();
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let labels = HashMap::new();
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Board { nodes, labels }
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}
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pub fn add_node(&mut self, x: f32, y: f32, name: String) {
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self.nodes.insert(self.next_id(), Node {
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x,
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y,
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name,
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edges: HashSet::new(),
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labels: HashMap::new(),
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});
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}
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pub fn remove_node(&mut self, id: usize) {
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// We remove this node from the graph, then drop it from each
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// other nodes edge.
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self.nodes.remove(&id);
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for node in self.nodes.values_mut() {
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node.edges.remove(&id);
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}
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}
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pub fn nearest_node(&self, x: f32, y: f32) -> Option<usize> {
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let f = |n: &Node| dist_sq((n.x, n.y), (x, y));
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let mut iter = self.nodes.iter();
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if let Some((id, node)) = iter.next() {
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let mut min = *id;
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let mut min_val = f(node);
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for (id, node) in iter {
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let val = f(node);
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if val < min_val {
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min = *id;
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min_val = val;
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}
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}
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Some(min)
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} else {
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None
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}
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}
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fn next_id(&self) -> usize {
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for i in 0 .. {
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if !self.nodes.contains_key(&i) {
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return i;
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}
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}
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unreachable!();
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}
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}
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fn dist_sq((x0, y0): (f32, f32), (x1, y1): (f32, f32)) -> f32 {
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(x1 - x0) * (x1 - x0) + (y1 - y0) * (y1 - y0)
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}
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use std::io;
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use std::io::{ Write, Read, Cursor };
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use std::fs::File;
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use std::path::Path;
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use image::io::Reader as ImageReader;
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use image::{ DynamicImage };
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pub fn write_board_to_file(board: &Board, image: Option<&DynamicImage>, path: &Path) -> io::Result<()> {
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let file = File::create(path)?;
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let mut ar = zip::ZipWriter::new(file);
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let options = zip::write::FileOptions::default();
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ar.start_file("graph.json", options)?;
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ar.write(&serde_json::to_vec(board)?)?;
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if let Some(image) = image {
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ar.start_file("image.png", options)?;
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let data = encode_png(image);
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ar.write_all(&data)?;
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ar.flush()?;
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}
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ar.finish()?;
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Ok(())
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}
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pub fn encode_png(image: &DynamicImage) -> Vec<u8> {
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let mut cursor = Cursor::new(Vec::new());
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image.write_to(&mut cursor, image::ImageOutputFormat::Png).unwrap();
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cursor.into_inner()
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}
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pub fn decode_png(buf: &[u8]) -> DynamicImage {
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let cursor = Cursor::new(buf);
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let mut reader = ImageReader::new(cursor);
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reader.set_format(image::ImageFormat::Png);
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reader.decode().unwrap()
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}
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130
src/main.rs
130
src/main.rs
@ -1,5 +1,3 @@
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use serde::{ Serialize, Deserialize };
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use fltk::*;
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use fltk::*;
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use fltk::prelude::*;
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use fltk::prelude::*;
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use fltk::enums::*;
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use fltk::enums::*;
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@ -11,102 +9,19 @@ use image::{ DynamicImage };
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use state::Storage;
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use state::Storage;
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use std::collections::{HashMap, HashSet};
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use std::sync::Mutex;
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use std::sync::Mutex;
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use std::io::{ Write, Read, Cursor };
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use std::fs::File;
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use std::fs::File;
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use std::io::Read;
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mod board;
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use board::Board;
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use board::{ encode_png, decode_png, write_board_to_file };
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//////////////////// Global State ////////////////////
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//////////////////// Global State ////////////////////
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// Don't @ me...
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// Don't @ me...
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static STATE: Storage<Mutex<AppState>> = Storage::new();
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static STATE: Storage<Mutex<AppState>> = Storage::new();
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//////////////////// Data Layout ////////////////////
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#[derive(Serialize, Deserialize, Debug, Default)]
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#[serde(default)]
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struct Node {
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pub x: f32,
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pub y: f32,
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pub name: String,
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pub edges: HashSet<usize>,
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pub labels: HashMap<String, String>,
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}
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#[derive(Serialize, Deserialize, Debug, Default)]
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#[serde(default)]
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struct Board {
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labels: HashMap<String, Vec<String>>,
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nodes: HashMap<usize, Node>,
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}
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impl Board {
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pub fn new() -> Self {
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let nodes = HashMap::new();
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let labels = HashMap::new();
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Board { nodes, labels }
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}
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pub fn new_node(&mut self, x: f32, y: f32) -> usize {
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let id = self.next_id();
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self.nodes.insert(id, Node {
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x,
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y,
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name: String::new(),
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edges: HashSet::new(),
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labels: HashMap::new(),
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});
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id
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}
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pub fn add_node(&mut self, x: f32, y: f32, name: String) {
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self.nodes.insert(self.next_id(), Node {
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x,
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y,
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name,
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edges: HashSet::new(),
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labels: HashMap::new(),
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});
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}
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pub fn remove_node(&mut self, id: usize) {
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// We remove this node from the graph, then drop it from each
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// other nodes edge.
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self.nodes.remove(&id);
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for node in self.nodes.values_mut() {
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node.edges.remove(&id);
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}
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}
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pub fn nearest_node(&self, x: f32, y: f32) -> Option<usize> {
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let f = |n: &Node| dist_sq((n.x, n.y), (x, y));
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let mut iter = self.nodes.iter();
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if let Some((id, node)) = iter.next() {
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let mut min = *id;
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let mut min_val = f(node);
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for (id, node) in iter {
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let val = f(node);
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if val < min_val {
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min = *id;
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min_val = val;
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}
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}
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Some(min)
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} else {
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None
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}
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}
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fn next_id(&self) -> usize {
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for i in 0 .. {
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if !self.nodes.contains_key(&i) {
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return i;
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}
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}
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unreachable!();
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}
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}
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//////////////////// Auxilary Dialogs ////////////////////
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//////////////////// Auxilary Dialogs ////////////////////
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fn add_remove_labels_dialog() {
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fn add_remove_labels_dialog() {
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let mut state = STATE.get().lock().unwrap();
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let mut state = STATE.get().lock().unwrap();
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@ -226,19 +141,6 @@ mod dispatch {
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//////////////////// Utility Functions ////////////////////
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//////////////////// Utility Functions ////////////////////
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fn encode_png(image: &DynamicImage) -> Vec<u8> {
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let mut cursor = Cursor::new(Vec::new());
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image.write_to(&mut cursor, image::ImageOutputFormat::Png).unwrap();
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cursor.into_inner()
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}
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fn decode_png(buf: &[u8]) -> DynamicImage {
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let cursor = Cursor::new(buf);
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let mut reader = ImageReader::new(cursor);
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reader.set_format(image::ImageFormat::Png);
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reader.decode().unwrap()
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}
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fn lerp(v0: f32, v1: f32, t: f32) -> f32 {
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fn lerp(v0: f32, v1: f32, t: f32) -> f32 {
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v0 + t * (v1 - v0)
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v0 + t * (v1 - v0)
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}
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}
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@ -247,10 +149,6 @@ fn inv_lerp(v0: f32, v1: f32, a: f32) -> f32 {
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(a - v0) / (v1 - v0)
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(a - v0) / (v1 - v0)
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}
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}
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fn dist_sq((x0, y0): (f32, f32), (x1, y1): (f32, f32)) -> f32 {
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(x1 - x0) * (x1 - x0) + (y1 - y0) * (y1 - y0)
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}
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trait CoordTransformer {
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trait CoordTransformer {
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fn to_coords(&self, x: i32, y: i32) -> (f32, f32);
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fn to_coords(&self, x: i32, y: i32) -> (f32, f32);
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fn from_coords(&self, x: f32, y: f32) -> (i32, i32);
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fn from_coords(&self, x: f32, y: f32) -> (i32, i32);
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@ -356,23 +254,11 @@ fn main() {
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}
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}
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});
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});
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menubar.add("File/Save As ...", Shortcut::None, menu::MenuFlag::Normal, move |_| {
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menubar.add("File/Save As ...", Shortcut::None, menu::MenuFlag::Normal, move |_| {
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let state = STATE.get().lock().unwrap();
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let mut fc = dialog::NativeFileChooser::new(dialog::NativeFileChooserType::BrowseSaveFile);
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let mut fc = dialog::NativeFileChooser::new(dialog::NativeFileChooserType::BrowseSaveFile);
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fc.show();
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fc.show();
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let filename = fc.filename();
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let file = File::create(fc.filename()).unwrap();
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write_board_to_file(&state.board, state.image_raw.as_ref(), &filename).unwrap();
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let mut ar = zip::ZipWriter::new(file);
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let options = zip::write::FileOptions::default();
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let state = STATE.get().lock().unwrap();
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ar.start_file("graph.json", options).ok();
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ar.write(&serde_json::to_vec(&state.board).unwrap()).ok();
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if let Some(image) = state.image_raw.as_ref() {
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ar.start_file("image.png", options).ok();
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let data = encode_png(image);
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ar.write_all(&data).unwrap();
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ar.flush().unwrap();
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}
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ar.finish().ok();
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});
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});
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menubar.add("Edit/Edit Nodes", Shortcut::None, menu::MenuFlag::Normal, |_| {
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menubar.add("Edit/Edit Nodes", Shortcut::None, menu::MenuFlag::Normal, |_| {
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let mut state = STATE.get().lock().unwrap();
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let mut state = STATE.get().lock().unwrap();
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