28 lines
739 B
C++
28 lines
739 B
C++
#ifndef COUCH_H
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#define COUCH_H
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#include <GL/glew.h>
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#include <GLFW/glfw3.h>
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#include <vector>
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#include "types.h"
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typedef void (*KeyHandler)(Window *window, int key, int code, int action, int mods);
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typedef void (*MousePositionHandler)(Window *window, double xpos, double ypos, double xrel, double yrel);
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class Input {
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public:
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static Input *GetInstance();
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void Use(Window *window);
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std::vector<KeyHandler> keyHandlers;
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std::vector<MousePositionHandler> mousePositionHandlers;
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private:
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double lastx, lasty;
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Input();
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static void HandleKeys(Window *window, int key, int code, int action, int mods);
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static void HandleMousePosition(Window *window, double xpos, double ypos);
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static Input *instance;
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};
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#endif // COUCH_H
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