| .. | 
		
		
			
			
			
			
				| Scripting | Encapsulate GLFW windows | 2021-03-08 13:50:50 -06:00 | 
		
			
			
			
			
				| Shaders | Add ambient light from point lights | 2021-03-04 14:49:48 -06:00 | 
		
			
			
			
			
				| .dir-locals.el | Init commit | 2021-01-12 14:09:38 -06:00 | 
		
			
			
			
			
				| Camera.cpp | Camera documentation | 2021-01-26 23:32:36 -06:00 | 
		
			
			
			
			
				| Camera.h | Camera documentation | 2021-01-26 23:32:36 -06:00 | 
		
			
			
			
			
				| CMakeLists.txt | Encapsulate frame buffers | 2021-03-09 16:40:21 -06:00 | 
		
			
			
			
			
				| CollisionShape.cpp | Added collision meshes from files | 2021-01-30 19:39:25 -06:00 | 
		
			
			
			
			
				| CollisionShape.h | Added collision meshes from files | 2021-01-30 19:39:25 -06:00 | 
		
			
			
			
			
				| constants.h | More constants | 2021-01-20 21:58:43 -06:00 | 
		
			
			
			
			
				| couch.cpp | Encapsulate frame buffers | 2021-03-09 16:40:21 -06:00 | 
		
			
			
			
			
				| Framebuffer.cpp | Encapsulate frame buffers | 2021-03-09 16:40:21 -06:00 | 
		
			
			
			
			
				| Framebuffer.h | Encapsulate frame buffers | 2021-03-09 16:40:21 -06:00 | 
		
			
			
			
			
				| Index.cpp | Drew a triangle | 2021-01-13 10:42:57 -06:00 | 
		
			
			
			
			
				| Index.h | Drew a triangle | 2021-01-13 10:42:57 -06:00 | 
		
			
			
			
			
				| Input.cpp | Encapsulate GLFW windows | 2021-03-08 13:50:50 -06:00 | 
		
			
			
			
			
				| Input.h | Encapsulate GLFW windows | 2021-03-08 13:50:50 -06:00 | 
		
			
			
			
			
				| Light.cpp | Add point lights | 2021-03-04 14:29:48 -06:00 | 
		
			
			
			
			
				| Light.h | Add point lights | 2021-03-04 14:29:48 -06:00 | 
		
			
			
			
			
				| mainpage.dox | More docs | 2021-01-26 22:04:57 -06:00 | 
		
			
			
			
			
				| Material.cpp | Remove dependency cycle (build for windows is working?) | 2021-03-02 15:03:55 -06:00 | 
		
			
			
			
			
				| Material.h | cfloats are just floats, no overcomplication | 2021-01-27 16:17:22 -06:00 | 
		
			
			
			
			
				| Mesh.cpp | Error handling in lua code | 2021-01-30 15:34:27 -06:00 | 
		
			
			
			
			
				| Mesh.h | Added collision meshes from files | 2021-01-30 19:39:25 -06:00 | 
		
			
			
			
			
				| Node.cpp | Fix the windows version (Fuck that was a trip) | 2021-03-04 10:31:36 -06:00 | 
		
			
			
			
			
				| Node.h | Fix the windows version (Fuck that was a trip) | 2021-03-04 10:31:36 -06:00 | 
		
			
			
			
			
				| Rigidbody.cpp | Wake up physic objects when activation with code | 2021-01-30 16:44:22 -06:00 | 
		
			
			
			
			
				| Rigidbody.h | cfloats are just floats, no overcomplication | 2021-01-27 16:17:22 -06:00 | 
		
			
			
			
			
				| Screen.cpp | Encapsulate frame buffers | 2021-03-09 16:40:21 -06:00 | 
		
			
			
			
			
				| Screen.h | Encapsulate frame buffers | 2021-03-09 16:40:21 -06:00 | 
		
			
			
			
			
				| Skybox.cpp | Error handling in lua code | 2021-01-30 15:34:27 -06:00 | 
		
			
			
			
			
				| Skybox.h | Add instancing system | 2021-01-24 16:37:35 -06:00 | 
		
			
			
			
			
				| Spatial.cpp | Added collision meshes from files | 2021-01-30 19:39:25 -06:00 | 
		
			
			
			
			
				| Spatial.h | Added collision meshes from files | 2021-01-30 19:39:25 -06:00 | 
		
			
			
			
			
				| Transform.cpp | Refactor spatial, add documentation | 2021-01-26 23:28:20 -06:00 | 
		
			
			
			
			
				| Transform.h | Refactor spatial, add documentation | 2021-01-26 23:28:20 -06:00 | 
		
			
			
			
			
				| types.cpp | cfloats are just floats, no overcomplication | 2021-01-27 16:17:22 -06:00 | 
		
			
			
			
			
				| types.h | Encapsulate GLFW windows | 2021-03-08 13:50:50 -06:00 | 
		
			
			
			
			
				| Util.cpp | Add point lights | 2021-03-04 14:29:48 -06:00 | 
		
			
			
			
			
				| Util.h | Add point lights | 2021-03-04 14:29:48 -06:00 | 
		
			
			
			
			
				| Vertex.cpp | cfloats are just floats, no overcomplication | 2021-01-27 16:17:22 -06:00 | 
		
			
			
			
			
				| Vertex.h | cfloats are just floats, no overcomplication | 2021-01-27 16:17:22 -06:00 | 
		
			
			
			
			
				| Window.cpp | Encapsulate frame buffers | 2021-03-09 16:40:21 -06:00 | 
		
			
			
			
			
				| Window.h | Encapsulate frame buffers | 2021-03-09 16:40:21 -06:00 | 
		
			
			
			
			
				| World.cpp | cfloats are just floats, no overcomplication | 2021-01-27 16:17:22 -06:00 | 
		
			
			
			
			
				| World.h | cfloats are just floats, no overcomplication | 2021-01-27 16:17:22 -06:00 |