| .. | ||
| cmake | ||
| src | ||
| test | ||
| .travis.sh | ||
| .travis.yml | ||
| CMakeLists.txt | ||
| README.md | ||
| UNLICENSE | ||
| zip.png | ||
A portable (OSX/Linux/Windows), simple zip library written in C
This is done by hacking awesome miniz library and layering functions on top of the miniz v1.15 API.
The Idea
 ... Some day, I was looking for zip library written in C for my project, but I could not find anything simple enough and lightweight.
Everything what I tried required 'crazy mental gymnastics' to integrate or had some limitations or was too heavy.
I hate frameworks, factories and adding new dependencies. If I must to install all those dependencies and link new library, I'm getting almost sick.
I wanted something powerfull and small enough, so I could add just a few files and compile them into my project.
And finally I found miniz.
Miniz is a lossless, high performance data compression library in a single source file. I only needed simple interface to append buffers or files to the current zip-entry. Thanks to this feature I'm able to merge many files/buffers and compress them on-the-fly.
... Some day, I was looking for zip library written in C for my project, but I could not find anything simple enough and lightweight.
Everything what I tried required 'crazy mental gymnastics' to integrate or had some limitations or was too heavy.
I hate frameworks, factories and adding new dependencies. If I must to install all those dependencies and link new library, I'm getting almost sick.
I wanted something powerfull and small enough, so I could add just a few files and compile them into my project.
And finally I found miniz.
Miniz is a lossless, high performance data compression library in a single source file. I only needed simple interface to append buffers or files to the current zip-entry. Thanks to this feature I'm able to merge many files/buffers and compress them on-the-fly.
It was the reason, why I decided to write zip module on top of the miniz. It required a little bit hacking and wrapping some functions, but I kept simplicity. So, you can grab these 3 files and compile them into your project. I hope that interface is also extremely simple, so you will not have any problems to understand it.
Examples
- Create a new zip archive with default compression level.
struct zip_t *zip = zip_open("foo.zip", ZIP_DEFAULT_COMPRESSION_LEVEL, 'w');
{
    zip_entry_open(zip, "foo-1.txt");
    {
        const char *buf = "Some data here...\0";
        zip_entry_write(zip, buf, strlen(buf));
    }
    zip_entry_close(zip);
    zip_entry_open(zip, "foo-2.txt");
    {
        // merge 3 files into one entry and compress them on-the-fly.
        zip_entry_fwrite(zip, "foo-2.1.txt");
        zip_entry_fwrite(zip, "foo-2.2.txt");
        zip_entry_fwrite(zip, "foo-2.3.txt");
    }
    zip_entry_close(zip);
}
zip_close(zip);
- Append to the existing zip archive.
struct zip_t *zip = zip_open("foo.zip", ZIP_DEFAULT_COMPRESSION_LEVEL, 'a');
{
    zip_entry_open(zip, "foo-3.txt");
    {
        const char *buf = "Append some data here...\0";
        zip_entry_write(zip, buf, strlen(buf));
    }
    zip_entry_close(zip);
}
zip_close(zip);
- Extract a zip archive into a folder.
int on_extract_entry(const char *filename, void *arg) {
    static int i = 0;
    int n = *(int *)arg;
    printf("Extracted: %s (%d of %d)\n", filename, ++i, n);
    return 0;
}
int arg = 2;
zip_extract("foo.zip", "/tmp", on_extract_entry, &arg);
- Extract a zip entry into memory.
void *buf = NULL;
size_t bufsize;
struct zip_t *zip = zip_open("foo.zip", 0, 'r');
{
    zip_entry_open(zip, "foo-1.txt");
    {
        zip_entry_read(zip, &buf, &bufsize);
    }
    zip_entry_close(zip);
}
zip_close(zip);
free(buf);
- Extract a zip entry into memory (no internal allocation).
unsigned char *buf;
size_t bufsize;
struct zip_t *zip = zip_open("foo.zip", 0, 'r');
{
    zip_entry_open(zip, "foo-1.txt");
    {
        bufsize = zip_entry_size(zip);
        buf = calloc(sizeof(unsigned char), bufsize);
        zip_entry_noallocread(zip, (void *)buf, bufsize);
    }
    zip_entry_close(zip);
}
zip_close(zip);
free(buf);
- Extract a zip entry into memory using callback.
struct buffer_t {
    char *data;
    size_t size;
};
static size_t on_extract(void *arg, unsigned long long offset, const void *data, size_t size) {
    struct buffer_t *buf = (struct buffer_t *)arg;
    buf->data = realloc(buf->data, buf->size + size + 1);
    assert(NULL != buf->data);
    memcpy(&(buf->data[buf->size]), data, size);
    buf->size += size;
    buf->data[buf->size] = 0;
    return size;
}
struct buffer_t buf = {0};
struct zip_t *zip = zip_open("foo.zip", 0, 'r');
{
    zip_entry_open(zip, "foo-1.txt");
    {
        zip_entry_extract(zip, on_extract, &buf);
    }
    zip_entry_close(zip);
}
zip_close(zip);
free(buf.data);
- Extract a zip entry into a file.
struct zip_t *zip = zip_open("foo.zip", 0, 'r');
{
    zip_entry_open(zip, "foo-2.txt");
    {
        zip_entry_fread(zip, "foo-2.txt");
    }
    zip_entry_close(zip);
}
zip_close(zip);
- List of all zip entries
struct zip_t *zip = zip_open("foo.zip", 0, 'r');
int i, n = zip_total_entries(zip);
for (i = 0; i < n; ++i) {
    zip_entry_openbyindex(zip, i);
    {
        const char *name = zip_entry_name(zip);
        int isdir = zip_entry_isdir(zip);
        unsigned long long size = zip_entry_size(zip);
        unsigned int crc32 = zip_entry_crc32(zip);
    }
    zip_entry_close(zip);
}
zip_close(zip);
Bindings
Compile zip library as a dynamic library.
$ mkdir build
$ cd build
$ cmake -DBUILD_SHARED_LIBS=true ..
$ make
Go (cgo)
package main
/*
#cgo CFLAGS: -I../src
#cgo LDFLAGS: -L. -lzip
#include <zip.h>
*/
import "C"
import "unsafe"
func main() {
	path := C.CString("/tmp/go.zip")
	zip := C.zip_open(path, 6, 'w')
	entryname := C.CString("test")
	C.zip_entry_open(zip, entryname)
	content := "test content"
	buf := unsafe.Pointer(C.CString(content))
	bufsize := C.size_t(len(content))
	C.zip_entry_write(zip, buf, bufsize)
	C.zip_entry_close(zip)
	C.zip_close(zip)
}
Ruby (ffi)
Install ffi gem.
$ gem install ffi
Bind in your module.
require 'ffi'
module Zip
  extend FFI::Library
  ffi_lib "./libzip.#{::FFI::Platform::LIBSUFFIX}"
  attach_function :zip_open, [:string, :int, :char], :pointer
  attach_function :zip_close, [:pointer], :void
  attach_function :zip_entry_open, [:pointer, :string], :int
  attach_function :zip_entry_close, [:pointer], :void
  attach_function :zip_entry_write, [:pointer, :string, :int], :int
end
ptr = Zip.zip_open("/tmp/ruby.zip", 6, "w".bytes()[0])
status = Zip.zip_entry_open(ptr, "test")
content = "test content"
status = Zip.zip_entry_write(ptr, content, content.size())
Zip.zip_entry_close(ptr)
Zip.zip_close(ptr)
Python (cffi)
Install cffi package
$ pip install cffi
Bind in your package.
import ctypes.util
from cffi import FFI
ffi = FFI()
ffi.cdef("""
    struct zip_t *zip_open(const char *zipname, int level, char mode);
    void zip_close(struct zip_t *zip);
    int zip_entry_open(struct zip_t *zip, const char *entryname);
    int zip_entry_close(struct zip_t *zip);
    int zip_entry_write(struct zip_t *zip, const void *buf, size_t bufsize);
""")
Zip = ffi.dlopen(ctypes.util.find_library("zip"))
ptr = Zip.zip_open("/tmp/python.zip", 6, 'w')
status = Zip.zip_entry_open(ptr, "test")
content = "test content"
status = Zip.zip_entry_write(ptr, content, len(content))
Zip.zip_entry_close(ptr)
Zip.zip_close(ptr)
Ring
The language comes with RingZip based on this library
load "ziplib.ring"
new Zip {
    setFileName("myfile.zip")
    open("w")
    newEntry() {
        open("test.c")
        writefile("test.c")
        close()
    }
    close()
}
Contribution Rules/Coding Standards
No need to throw away your coding style, just do your best to follow default clang-format style.
Apply clang-format to the source files before commit:
for file in $(git ls-files | \grep -E '\.(c|h)$' | \grep -v -- '#')
do
    clang-format -i $file
done
