couch/thirdparty/assimp/test/models-nonbsd/Ogre/OgreSDK
2021-03-15 13:46:19 -05:00
..
fish.jpg Build Assimp from source 2021-03-15 13:46:19 -05:00
fish.mesh Build Assimp from source 2021-03-15 13:46:19 -05:00
fish.mesh.xml Build Assimp from source 2021-03-15 13:46:19 -05:00
fish.skeleton Build Assimp from source 2021-03-15 13:46:19 -05:00
fish.skeleton.xml Build Assimp from source 2021-03-15 13:46:19 -05:00
LICENSE Build Assimp from source 2021-03-15 13:46:19 -05:00
ninja.jpg Build Assimp from source 2021-03-15 13:46:19 -05:00
ninja.mesh Build Assimp from source 2021-03-15 13:46:19 -05:00
ninja.mesh.xml Build Assimp from source 2021-03-15 13:46:19 -05:00
ninja.skeleton Build Assimp from source 2021-03-15 13:46:19 -05:00
ninja.skeleton.xml Build Assimp from source 2021-03-15 13:46:19 -05:00
razor.jpg Build Assimp from source 2021-03-15 13:46:19 -05:00
razor.mesh Build Assimp from source 2021-03-15 13:46:19 -05:00
razor.mesh.xml Build Assimp from source 2021-03-15 13:46:19 -05:00
README.md Build Assimp from source 2021-03-15 13:46:19 -05:00
Scene.material Build Assimp from source 2021-03-15 13:46:19 -05:00

The assets found in this folder are copied from the Ogre3D SDK samples.

This asset set is used to test the full functionality of both binary and XML Assimp scene import of the Ogre mesh and skeleton file formats and in addition the text based material parser.

  • Binary mesh and skeleton files have not been modified.
  • XML mesh and skeleton files were produced from the binary versions with the OgreXMLConverter tool.
  • Material file was created by copying the relevant material parts from the sample sources. See the file for further information.
  • Some textures were converted from .png to .jpg to reduce the file size.

See the LICENSE file in this folder for further copyright information about these assets.