#include "Vertex.h" Vertex::Vertex() { x = 0.0f; y = 0.0f; z = 0.0f; nx = 0.0f; ny = 0.0f; nz = 0.0f; u = 0.0f; v = 0.0f; } Vertex::Vertex(cfloat x, cfloat y, cfloat z) { this->x = x; this->y = y; this->z = z; this->nz = 0.0f; this->ny = 0.0f; this->nz = 0.0f; this->u = 0.0f; this->v = 0.0f; } Vertex::Vertex(cfloat x, cfloat y, cfloat z, cfloat u, cfloat v) { this->x = x; this->y = y; this->z = z; this->nx = 0.0f; this->ny = 0.0f; this->nz = 0.0f; this->u = u; this->v = v; } Vertex::Vertex(cfloat x, cfloat y, cfloat z, cfloat nx, float ny, cfloat nz, cfloat u, cfloat v) { this->x = x; this->y = y; this->z = z; this->nx = nx; this->ny = ny; this->nz = nz; this->u = u; this->v = v; }