#ifndef SKYBOX_H #define SKYBOX_H #include #include "types.h" #include "Node.h" #include "Material.h" class Skybox : public Node { public: Skybox(); virtual Name GetType() const; static Skybox *FromFiles(const char *right, const char* left, const char* top, const char* bottom, const char* front, const char* back); void DrawSkybox(); Id id; private: Id cube; }; #endif /* SKYBOX_H */