cmake_minimum_required(VERSION 3.13) project(Couch) set(CMAKE_MODULE_PATH, ${CMAKE_MODULE_PATH} ${CMAKE_SOURCE_DIR/cmake.}) add_compile_definitions(LUA_SCRIPTING) add_executable(couch core/couch.cpp) add_subdirectory(core) target_link_libraries(couch couchlib) add_subdirectory(scripting) target_link_libraries(couch couchlua) add_subdirectory(thirdparty) add_subdirectory(shaders) add_dependencies(couchlib shader_headers) target_include_directories(couchlib PUBLIC "${CMAKE_CURRENT_BINARY_DIR}/shaders/") if(WIN32) target_link_libraries(couch glfw3dll) target_link_libraries(couch ssp) set(CMAKE_EXE_LINKER_FLAGS "-static-libgcc -static-libstdc++") endif(WIN32) install(TARGETS couch couchlib couchlua)