#include "Vertex.h" Vertex::Vertex() { x = 0.0f; y = 0.0f; z = 0.0f; nx = 0.0f; ny = 0.0f; nz = 0.0f; u = 0.0f; v = 0.0f; } Vertex::Vertex(float x, float y, float z) { this->x = x; this->y = y; this->z = z; this->nz = 0.0f; this->ny = 0.0f; this->nz = 0.0f; this->u = 0.0f; this->v = 0.0f; } Vertex::Vertex(float x, float y, float z, float u, float v) { this->x = x; this->y = y; this->z = z; this->nx = 0.0f; this->ny = 0.0f; this->nz = 0.0f; this->u = u; this->v = v; } Vertex::Vertex(float x, float y, float z, float nx, float ny, float nz, float u, float v) { this->x = x; this->y = y; this->z = z; this->nx = nx; this->ny = ny; this->nz = nz; this->u = u; this->v = v; }