Commit Graph

12 Commits

Author SHA1 Message Date
Dane Johnson
9e88056e08 Import materials from files 2021-01-22 18:44:43 -06:00
Dane Johnson
591250b3d5 Shader refactor 2021-01-22 15:27:32 -06:00
Dane Johnson
a7396c71fe Start work on lighting 2021-01-21 15:26:39 -06:00
Dane Johnson
2731289263 Add alpha scissor 2021-01-20 20:49:12 -06:00
Dane Johnson
cce51dc747 Remove ball (meshes must be loaded from file) 2021-01-20 17:05:59 -06:00
Dane Johnson
57c1874412 Materials are just structs 2021-01-20 15:16:44 -06:00
Dane Johnson
d655b52aa2 Can add models with multiple textures 2021-01-20 14:54:54 -06:00
Dane Johnson
361d8584dd Added a uniform die function 2021-01-19 16:36:10 -06:00
Dane Johnson
70a2e0352a Model loading and texturing 2021-01-18 18:25:47 -06:00
Dane Johnson
66bf7776c7 Remove "Drawable" virtual class to simplify class hierarchy 2021-01-18 13:31:09 -06:00
Dane Johnson
5e8d693758 Textures and colors passed to shader via Uniforms 2021-01-17 14:36:38 -06:00
Dane Johnson
41b99aa442 Drew a triangle 2021-01-13 10:42:57 -06:00