Commit Graph

19 Commits

Author SHA1 Message Date
Dane Johnson
d84681c23a Added collision meshes from files 2021-01-30 19:39:25 -06:00
Dane Johnson
abbd5f4f98 Error handling in lua code 2021-01-30 15:34:27 -06:00
Dane Johnson
7045b8fefd No lists 2021-01-27 15:20:25 -06:00
Dane Johnson
cd0fe6f27e Mesh refactor and documentation 2021-01-27 15:15:40 -06:00
Dane Johnson
d51528dd0f Add instancing system 2021-01-24 16:37:35 -06:00
Dane Johnson
59da3c088f Mesh duplication 2021-01-23 13:00:08 -06:00
Dane Johnson
1d97f6d855 Import materials from files 2021-01-22 18:44:43 -06:00
Dane Johnson
8fb29d389a Start work on lighting 2021-01-21 15:26:39 -06:00
Dane Johnson
087a75eaab Add alpha scissor 2021-01-20 20:49:12 -06:00
Dane Johnson
391060d9ba Remove ball (meshes must be loaded from file) 2021-01-20 17:05:59 -06:00
Dane Johnson
0c9935a3c0 Materials are just structs 2021-01-20 15:16:44 -06:00
Dane Johnson
745f03d8a2 Can add models with multiple textures 2021-01-20 14:54:54 -06:00
Dane Johnson
472e269b01 Added a uniform die function 2021-01-19 16:36:10 -06:00
Dane Johnson
155b572aca Model loading and texturing 2021-01-18 18:25:47 -06:00
Dane Johnson
66bf7776c7 Remove "Drawable" virtual class to simplify class hierarchy 2021-01-18 13:31:09 -06:00
Dane Johnson
5e8d693758 Textures and colors passed to shader via Uniforms 2021-01-17 14:36:38 -06:00
Dane Johnson
a3e4a0d512 Scene tree 2021-01-14 11:52:01 -06:00
Dane Johnson
86f6203efc lua integration 2021-01-13 16:47:16 -06:00
Dane Johnson
41b99aa442 Drew a triangle 2021-01-13 10:42:57 -06:00