From b7a83a28762439c04f15d9adbe13eb1731980fc3 Mon Sep 17 00:00:00 2001 From: Dane Johnson Date: Tue, 9 Mar 2021 16:49:06 -0600 Subject: [PATCH] No need to clear the default buffer, will be totally overwritten each time --- core/couch.cpp | 4 ---- 1 file changed, 4 deletions(-) diff --git a/core/couch.cpp b/core/couch.cpp index b9909b3..1a410ed 100644 --- a/core/couch.cpp +++ b/core/couch.cpp @@ -16,7 +16,6 @@ #include "Shaders/SkyboxShader.h" #include "Screen.h" -#include "Framebuffer.h" #include "Camera.h" #include "Input.h" @@ -94,9 +93,6 @@ int main() { // Delete freed nodes root->DoFree(); - // Clear the default shader - FramebufferStack::GetStack()->curr->Clear(); - // Start rendering to screen screen.Enable();