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73
thirdparty/assimp/test/models-nonbsd/MDL/IDPO (Quake1)/gijoe-readme.txt
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thirdparty/assimp/test/models-nonbsd/MDL/IDPO (Quake1)/gijoe-readme.txt
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Title : G.I.Joe Skins
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Filename : joemodel.zip
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Version : 1
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Date : 11/05/97
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Author : Kenneth Whelan
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Email : JWHELAN@pop.prodigy.net
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Credits : id software, Larry Hama, Steven Polge, and Rene Post for making Quake ME
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Build time: ??? Time???
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Type of Mod
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-----------
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Quake C : no
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Sound : no
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MDL : Yes
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Format of QuakeC (if a Quake C Mod)
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-----------------------------------
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unified diff : no
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context diff : no
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.qc files : no
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progs.dat : no
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Description of the Modification
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-------------------------------
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This is a new player.mdl for quake. It's main use is for bots. The Skins are Snake Eyes v4, Duke v3, Low-Light,
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Storm Shadow v2, Shockwave, Repeater, Gung-Ho, Shipwreck, Dusty v3, and
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Tunnel Rat v2.
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Known bugs
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None that I know of.
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How to Install the Modification
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-------------------------------
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First back up the current player.mdl(copy player.mdl player.bak). Just put
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it in the progs dir in the hack your using, if any.
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Technical Details
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-----------------
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can't think of any
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Author Information
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------------------
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This is my first publicly distributed quake graphic change.
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I did it to get away from the stress of school.
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Copyright and Distribution Permissions
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--------------------------------------
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You may distribute this Quake modification in any electronic format as long as
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all the files in this archive remain intact and unmodified and are distributed
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together.
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Availability
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------------
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This modification is available from the following places:
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http://www.yojoe.com/
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BIN
thirdparty/assimp/test/models-nonbsd/MDL/IDPO (Quake1)/gijoe.mdl
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BIN
thirdparty/assimp/test/models-nonbsd/MDL/IDPO (Quake1)/gijoe.mdl
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Binary file not shown.
BIN
thirdparty/assimp/test/models-nonbsd/MDL/IDPO (Quake1)/steg.mdl
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BIN
thirdparty/assimp/test/models-nonbsd/MDL/IDPO (Quake1)/steg.mdl
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Binary file not shown.
33
thirdparty/assimp/test/models-nonbsd/MDL/IDPO (Quake1)/steg.txt
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thirdparty/assimp/test/models-nonbsd/MDL/IDPO (Quake1)/steg.txt
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Stegosaur Model
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from the Free Models Project
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www.oz.net/~simitar/model.html
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June 3, 1997
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created by Sirius (Dillon Aumiller)
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E-mail: sirius25@hotmail.com
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June 5, 1997
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modified by The Serpent Lord (Seth Galbraith)
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E-mail: sgalbrai@linknet.kitsap.lib.wa.us
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WWW: www.oz.net/~simitar
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This model can be used or modified for any purpose
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as long as this text document is included with it
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and all modellers listed in this document are
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listed wherever credits are appropriate for that
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purpose.
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Help Wanted:
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The Free Models Project can use help with
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models and in other areas, such as legal boilerplate
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for models.
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WWW: www.oz.net/~simitar/model.html
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E-mail: sgalbrai@linknet.kitsap.lib.wa.us
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BIN
thirdparty/assimp/test/models-nonbsd/MDL/IDPO (Quake1)/tekmechbot.MDL
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thirdparty/assimp/test/models-nonbsd/MDL/IDPO (Quake1)/tekmechbot.MDL
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33
thirdparty/assimp/test/models-nonbsd/MDL/IDPO (Quake1)/tekmechbot.txt
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thirdparty/assimp/test/models-nonbsd/MDL/IDPO (Quake1)/tekmechbot.txt
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+)+)+)+)+)+)+)+)+)+)+)+)+)+)+)+)+)+)+)+)+)+)+)+)+)+)+)
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teckmechbot animated .mdl
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This model was created for the FMP, because I believe
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that the FMP is a great concept !!
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There is some movement in the model.
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The legs can be animated for walking, stomping, or running
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around !
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Ok, it's my first model, so I will work on less polygony
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in the future ;-)
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Created By: Curiel7
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Contact: ebuy@optelnow.net (E-MAIL)
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Date Created: 7/07/2000
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======================================================
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This model can be used or modified for any purpose
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as long as this text document is included with it
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and all modelers listed in this document are
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listed wherever credits are appropriate for that
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purpose.
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The Free Models Project can use your help with
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game-oriented models and other areas
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WWW: http://www.planetquake.com/simitar
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E-mail: sgalbrai@linknet.kitsap.lib.wa.us
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