Build Assimp from source
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18
thirdparty/assimp/test/models-nonbsd/3D/mar_rifle.source.txt
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18
thirdparty/assimp/test/models-nonbsd/3D/mar_rifle.source.txt
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=====================================================================
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From http://telias.free.fr
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Model copyright: Elias Tsiantas
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=====================================================================
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Downloaded 4th November 2008.
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Notice found on the page:
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"
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Free the models is a site that offers free 3d models in 3ds, bryce, poser,
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lightwave and md2 format. Also a great collection of textures to use in
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your favorite modelling and rendering program. All the content is free
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for any use. In the future more 3d formats will be added and some other
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sections such as wallpapers, 3d screensavers, 3d coding source code and
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tutorials.
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"
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20
thirdparty/assimp/test/models-nonbsd/3D/mar_rifle.uc
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20
thirdparty/assimp/test/models-nonbsd/3D/mar_rifle.uc
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class mar expands Actor;
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#exec MESH IMPORT MESH=mar ANIVFILE=MODELS\mar_a.3d DATAFILE=MODELS\mar_d.3d X=0 Y=0 Z=0
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#exec MESH ORIGIN MESH=mar X=0 Y=0 Z=0
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#exec MESH SEQUENCE MESH=mar SEQ=All STARTFRAME=0 NUMFRAMES=30
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//#exec MESH SEQUENCE MESH=mar SEQ=??? STARTFRAME=0 NUMFRAMES=30
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#exec MESHMAP NEW MESHMAP=mar MESH=mar
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#exec MESHMAP SCALE MESHMAP=mar X=0.1 Y=0.1 Z=0.2
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#exec TEXTURE IMPORT NAME=Jtex1 FILE=..\3DS\m_rifl.bmp GROUP=Skins FLAGS=2
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#exec TEXTURE IMPORT NAME=Jtex1 FILE=texture1.pcx GROUP=Skins PALETTE=Jtex1
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#exec MESHMAP SETTEXTURE MESHMAP=mar NUM=1 TEXTURE=Jtex1
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defaultproperties
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{
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DrawType=DT_Mesh
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Mesh=mar
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}
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BIN
thirdparty/assimp/test/models-nonbsd/3D/mar_rifle_a.3d
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BIN
thirdparty/assimp/test/models-nonbsd/3D/mar_rifle_a.3d
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BIN
thirdparty/assimp/test/models-nonbsd/3D/mar_rifle_d.3d
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BIN
thirdparty/assimp/test/models-nonbsd/3D/mar_rifle_d.3d
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Binary file not shown.
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