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class box expands Actor;
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#exec MESH IMPORT MESH=box ANIVFILE=MODELS\box_a.3d DATAFILE=MODELS\box_d.3d X=0 Y=0 Z=0
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#exec MESH ORIGIN MESH=box X=0 Y=0 Z=0
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#exec MESH SEQUENCE MESH=box SEQ=All STARTFRAME=0 NUMFRAMES=30
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//#exec MESH SEQUENCE MESH=box SEQ=??? STARTFRAME=0 NUMFRAMES=30
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#exec MESHMAP NEW MESHMAP=box MESH=box
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#exec MESHMAP SCALE MESHMAP=box X=0.1 Y=0.1 Z=0.2
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#exec TEXTURE IMPORT NAME=Jtex1 FILE=texture1.pcx GROUP=Skins FLAGS=2
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#exec TEXTURE IMPORT NAME=Jtex1 FILE=texture1.pcx GROUP=Skins PALETTE=Jtex1
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#exec MESHMAP SETTEXTURE MESHMAP=box NUM=1 TEXTURE=Jtex1
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defaultproperties
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{
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DrawType=DT_Mesh
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Mesh=box
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}
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