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207
thirdparty/assimp/port/AndroidJNI/AndroidJNIIOSystem.cpp
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207
thirdparty/assimp/port/AndroidJNI/AndroidJNIIOSystem.cpp
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/*
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---------------------------------------------------------------------------
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Open Asset Import Library (assimp)
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---------------------------------------------------------------------------
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Copyright (c) 2006-2016, assimp team
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All rights reserved.
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Redistribution and use of this software in source and binary forms,
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with or without modification, are permitted provided that the following
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conditions are met:
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* Redistributions of source code must retain the above
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copyright notice, this list of conditions and the
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following disclaimer.
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* Redistributions in binary form must reproduce the above
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copyright notice, this list of conditions and the
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following disclaimer in the documentation and/or other
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materials provided with the distribution.
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* Neither the name of the assimp team, nor the names of its
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contributors may be used to endorse or promote products
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derived from this software without specific prior
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written permission of the assimp team.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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---------------------------------------------------------------------------
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*/
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/** @file Android extension of DefaultIOSystem using the standard C file functions */
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#include <assimp/config.h>
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#include <android/api-level.h>
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#if __ANDROID__ and __ANDROID_API__ > 9 and defined(AI_CONFIG_ANDROID_JNI_ASSIMP_MANAGER_SUPPORT)
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#include <libgen.h>
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#include <stdlib.h>
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#include <sys/stat.h>
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#include <android/log.h>
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#include <android/asset_manager.h>
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#include <android/asset_manager_jni.h>
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#include <android/native_activity.h>
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#include <assimp/ai_assert.h>
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#include <assimp/port/AndroidJNI/AndroidJNIIOSystem.h>
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#include <assimp/DefaultIOStream.h>
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#include <fstream>
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using namespace Assimp;
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// ------------------------------------------------------------------------------------------------
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// Constructor.
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AndroidJNIIOSystem::AndroidJNIIOSystem(ANativeActivity* activity)
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{
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AndroidActivityInit(activity);
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}
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// ------------------------------------------------------------------------------------------------
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// Destructor.
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AndroidJNIIOSystem::~AndroidJNIIOSystem()
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{
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// nothing to do here
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}
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// ------------------------------------------------------------------------------------------------
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// Tests for the existence of a file at the given path.
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bool AndroidJNIIOSystem::Exists( const char* pFile) const
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{
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AAsset* asset = AAssetManager_open(mApkAssetManager, pFile,
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AASSET_MODE_UNKNOWN);
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FILE* file = ::fopen( (mApkWorkspacePath + getOsSeparator() + std::string(pFile)).c_str(), "rb");
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if (!asset && !file)
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{
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__android_log_print(ANDROID_LOG_ERROR, "Assimp", "Asset manager can not find: %s", pFile);
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return false;
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}
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__android_log_print(ANDROID_LOG_ERROR, "Assimp", "Asset exists");
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if (file)
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::fclose( file);
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return true;
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}
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// ------------------------------------------------------------------------------------------------
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// Inits Android extractor
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void AndroidJNIIOSystem::AndroidActivityInit(ANativeActivity* activity)
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{
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mApkWorkspacePath = activity->internalDataPath;
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mApkAssetManager = activity->assetManager;
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}
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// ------------------------------------------------------------------------------------------------
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// Create the directory for the extracted resource
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static int mkpath(std::string path, mode_t mode)
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{
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if (mkdir(path.c_str(), mode) == -1) {
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switch(errno) {
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case ENOENT:
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if (mkpath(path.substr(0, path.find_last_of('/')), mode) == -1)
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return -1;
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else
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return mkdir(path.c_str(), mode);
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case EEXIST:
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return 0;
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default:
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return -1;
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}
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}
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return 0;
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}
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// ------------------------------------------------------------------------------------------------
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// Extracts android asset
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bool AndroidJNIIOSystem::AndroidExtractAsset(std::string name)
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{
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std::string newPath = mApkWorkspacePath + getOsSeparator() + name;
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DefaultIOSystem io;
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// Do not extract if extracted already
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if ( io.Exists(newPath.c_str()) ) {
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__android_log_print(ANDROID_LOG_DEFAULT, "Assimp", "Asset already extracted");
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return true;
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}
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// Open file
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AAsset* asset = AAssetManager_open(mApkAssetManager, name.c_str(),
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AASSET_MODE_UNKNOWN);
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std::vector<char> assetContent;
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if (asset != NULL) {
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// Find size
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off_t assetSize = AAsset_getLength(asset);
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// Prepare input buffer
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assetContent.resize(assetSize);
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// Store input buffer
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AAsset_read(asset, &assetContent[0], assetSize);
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// Close
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AAsset_close(asset);
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// Prepare directory for output buffer
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std::string directoryNewPath = newPath;
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directoryNewPath = dirname(&directoryNewPath[0]);
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if (mkpath(directoryNewPath, S_IRUSR | S_IWUSR | S_IXUSR) == -1) {
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__android_log_print(ANDROID_LOG_ERROR, "assimp",
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"Can not create the directory for the output file");
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}
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// Prepare output buffer
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std::ofstream assetExtracted(newPath.c_str(),
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std::ios::out | std::ios::binary);
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if (!assetExtracted) {
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__android_log_print(ANDROID_LOG_ERROR, "assimp",
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"Can not open output file");
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}
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// Write output buffer into a file
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assetExtracted.write(&assetContent[0], assetContent.size());
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assetExtracted.close();
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__android_log_print(ANDROID_LOG_DEFAULT, "Assimp", "Asset extracted");
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} else {
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__android_log_print(ANDROID_LOG_ERROR, "assimp", "Asset not found: %s", name.c_str());
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return false;
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}
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return true;
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}
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// ------------------------------------------------------------------------------------------------
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// Open a new file with a given path.
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IOStream* AndroidJNIIOSystem::Open( const char* strFile, const char* strMode)
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{
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ai_assert(NULL != strFile);
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ai_assert(NULL != strMode);
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std::string fullPath(mApkWorkspacePath + getOsSeparator() + std::string(strFile));
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if (Exists(strFile))
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AndroidExtractAsset(std::string(strFile));
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FILE* file = ::fopen( fullPath.c_str(), strMode);
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if( NULL == file)
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return NULL;
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__android_log_print(ANDROID_LOG_ERROR, "assimp", "AndroidIOSystem: file %s opened", fullPath.c_str());
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return new DefaultIOStream(file, fullPath);
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}
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#undef PATHLIMIT
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#endif // __ANDROID__ and __ANDROID_API__ > 9 and defined(AI_CONFIG_ANDROID_JNI_ASSIMP_MANAGER_SUPPORT)
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6
thirdparty/assimp/port/AndroidJNI/CMakeLists.txt
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6
thirdparty/assimp/port/AndroidJNI/CMakeLists.txt
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@@ -0,0 +1,6 @@
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cmake_minimum_required(VERSION 2.8)
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include_directories(./)
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include_directories(./../../)
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add_library(android_jniiosystem STATIC AndroidJNIIOSystem.cpp)
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TARGET_LINK_LIBRARIES(android_jniiosystem android log)
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27
thirdparty/assimp/port/AndroidJNI/README.md
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27
thirdparty/assimp/port/AndroidJNI/README.md
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@@ -0,0 +1,27 @@
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Build Asset Importer Lib for Android
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====================================
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This module provides a facade for the io-stream-access to files behind the android-asset-management within
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an Android-native application.
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- It is built as a static library
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- It requires Android NDK with android API > 9 support.
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### Building ###
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To use this module please provide following cmake defines:
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```
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-DASSIMP_ANDROID_JNIIOSYSTEM=ON
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-DCMAKE_TOOLCHAIN_FILE=$SOME_PATH/android.toolchain.cmake
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```
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"SOME_PATH" is a path to your cmake android toolchain script.
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### Code ###
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A small example how to wrap assimp for Android:
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```cpp
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#include <assimp/port/AndroidJNI/AndroidJNIIOSystem.h>
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Assimp::Importer* importer = new Assimp::Importer();
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Assimp::AndroidJNIIOSystem *ioSystem = new Assimp::AndroidJNIIOSystem(app->activity);
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if ( nullptr != iosSystem ) {
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importer->SetIOHandler(ioSystem);
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}
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```
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