From 84c4abbd9464f57b5aa5ee4ab92464aec8b5932a Mon Sep 17 00:00:00 2001 From: Dane Johnson Date: Wed, 21 Apr 2021 17:36:40 -0500 Subject: [PATCH] Clear color should be black --- core/Screen.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/core/Screen.cpp b/core/Screen.cpp index 1946319..2ded181 100644 --- a/core/Screen.cpp +++ b/core/Screen.cpp @@ -33,7 +33,7 @@ Screen::Screen() { glBindVertexArray(0); // Setup frame buffers - framebuffer.clearColor = Vector3(1.0f, 0.0f, 0.0f); + framebuffer.clearColor = Vector3(0.0f, 0.0f, 0.0f); framebuffer.clearFlags = GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT; framebuffer.depthTest = true; framebuffer.Bind();