Add bullet thirdparty library
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								thirdparty/bullet/data/lego/LICENSE.txt
									
									
									
									
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								thirdparty/bullet/data/lego/LICENSE.txt
									
									
									
									
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URDF created by Erwin Coumans
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Bullet Continuous Collision Detection and Physics Library
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http://bulletphysics.org
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This software is provided 'as-is', without any express or implied warranty.
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In no event will the authors be held liable for any damages arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it freely,
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subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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								thirdparty/bullet/data/lego/lego.obj
									
									
									
									
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								thirdparty/bullet/data/lego/lego.obj
									
									
									
									
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								thirdparty/bullet/data/lego/lego.urdf
									
									
									
									
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								thirdparty/bullet/data/lego/lego.urdf
									
									
									
									
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<?xml version="1.0" ?>
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<robot name="cube.urdf">
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  <link name="legobrick">
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    <contact>
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      <lateral_friction value="1.0"/>
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      <rolling_friction value="0.0"/>
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      <contact_cfm value="0.0"/>
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      <contact_erp value="1.0"/>
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    </contact>
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    <inertial>
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      <origin rpy="0 0 0" xyz="0.0 0.0 0.0"/>
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       <mass value=".1"/>
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       <inertia ixx="1" ixy="0" ixz="0" iyy="1" iyz="0" izz="1"/>
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    </inertial>
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    <visual>
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      <origin rpy="1.570796 0 0" xyz="-0.016 -0.016 -0.0115"/>
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      <geometry>
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        <mesh filename="lego.obj" scale=".1 .1 .1"/>
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      </geometry>
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       <material name="yellow">
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        <color rgba="1 1 0.4 1"/>
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      </material>
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    </visual>
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    <collision>
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      <origin rpy="1.570796 0 0" xyz="0 0 0"/>
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      <geometry>
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	 			<box size="0.032 0.023 0.032"/>
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      </geometry>
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    </collision>
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  </link>
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</robot>
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								thirdparty/bullet/data/lego/lego_vhacd.obj
									
									
									
									
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								thirdparty/bullet/data/lego/lego_vhacd.obj
									
									
									
									
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