Started trying to build for windows
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@@ -1,2 +1,3 @@
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*.o
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*.o
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build/
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build/
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build-win/
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+3
-2
@@ -21,8 +21,8 @@ add_executable(couch ${sources})
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include_directories(core)
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include_directories(core)
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target_link_libraries(couch glfw)
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target_link_libraries(couch glfw)
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target_link_libraries(couch OpenGL::GL)
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target_link_libraries(couch OpenGL::GL)
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target_link_libraries(couch GLEW)
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target_link_libraries(couch GLEW::GLEW)
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target_link_libraries(couch lua)
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target_link_libraries(couch ${LUA_LIBRARIES})
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file(COPY shaders DESTINATION ${CMAKE_CURRENT_BINARY_DIR})
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file(COPY shaders DESTINATION ${CMAKE_CURRENT_BINARY_DIR})
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@@ -32,6 +32,7 @@ swig_add_library(couchlua
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TYPE STATIC
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TYPE STATIC
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LANGUAGE lua
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LANGUAGE lua
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SOURCES scripting/couch.i)
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SOURCES scripting/couch.i)
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target_link_libraries(couchlua ${LUA_LIBRARIES})
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target_link_libraries(couch couchlua)
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target_link_libraries(couch couchlua)
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