More roadmap updates
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roadmap.md
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roadmap.md
@ -48,10 +48,10 @@ swig files and customizing the interface by hand. I also want to add a whole mes
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so that I don't have to test for keypresses. Lastly, I want to test if a function exists before
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calling it from the lua file, so stubs aren't necessary to prevent a crash
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- [X] Combine files
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- [X] Better interface
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- [X] Constants for keys and the like
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- [X] No crash on calling non-existant scripting hooks
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- [x] Combine files
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- [x] Better interface
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- [x] Constants for keys and the like
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- [x] No crash on calling non-existant scripting hooks
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## Lighting
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I'm a bit happier with the system now, I think it's time I started the lighting.
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@ -71,15 +71,15 @@ to revert (shitty animation support). There are a number of systems I want to ad
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## Physics
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Yeah sure let's do physics
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- [X] Static, Kinematic and Rigidbodies
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- [X] Collision areas
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- [X] Ray tracing
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- [X] Axis pinning
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- [x] Static, Kinematic and Rigidbodies
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- [x] Collision areas
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- [ ] Ray tracing
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- [x] Axis pinning
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## Great Refactor
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Things are starting to smell, here's what I need to do
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- [ ] Replace all public attributes with accessors (on classes)
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- [X] Seperate prefabs from instances
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- [x] Seperate prefabs from instances
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- [ ] Combine related files (shaders)
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- [ ] Create a testing suite
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- [ ] Have exceptions thrown to Lua if generated from a user program
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- [x] Have exceptions thrown to Lua if generated from a user program
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