Shader refactor

This commit is contained in:
Dane Johnson
2021-01-22 15:27:32 -06:00
parent b08552c9fa
commit 1ee5ed3e88
11 changed files with 38 additions and 42 deletions

View File

@@ -27,7 +27,7 @@ function init()
camera.transform:Translate(0.0, 0.0, 10.0)
light = couch.DirectionalLight.new()
light.direction = couch.Vector3(0.0, -1.0, 0.0)
light.direction = couch.Vector3(0.0, -1.0, 1.0)
light.color = couch.Vector3(1.0, 1.0, 1.0)
light.ambient = 0.2
light.diffuse = 1.0
@@ -60,6 +60,9 @@ function init()
material = scaffold:GetMaterial(0)
material.alphaScissor = 0.9
scaffold:SetMaterial(0, material)
material = scaffold:GetMaterial(1)
material.cullBack = false
scaffold:SetMaterial(1, material)
material = scaffold:GetMaterial(1)
material.alphaScissor = 0.1